Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
No rank history yet.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is WATERMELON TESTING SERVER based in?
In North America, according to its own listing, sits WATERMELON TESTING SERVER, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.51.99.62:28025.
Is WATERMELON TESTING SERVER up, and how steady is its uptime?
The server is down: WATERMELON TESTING SERVER is offline now, with the last sighting 45 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is WATERMELON TESTING SERVER running?
Rust network protocol 2633 and build 163493 on Linux is what WATERMELON TESTING SERVER runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does WATERMELON TESTING SERVER wipe, and how often?
The estimate for WATERMELON TESTING SERVER's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 55 days 11 hours have passed since this world was made. Its tags record that it wipes monthly.
Player numbers
Where does WATERMELON TESTING SERVER sit among Rust servers?
In North America, WATERMELON TESTING SERVER is #1,575, and overall it is #15,143 on player hours over the last seven days, in the top – of all ranked servers.
Is WATERMELON TESTING SERVER a busy server?
WATERMELON TESTING SERVER is offline at the moment; the last time it was seen was 45 days 6 hours ago.
Tags and filters
What do WATERMELON TESTING SERVER's tags stand for?
You'll see WATERMELON TESTING SERVER tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts800 (Group limit): A team can hold 800 players at most; v2633 (Protocol): Join only if your game runs protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show WATERMELON TESTING SERVER?
Rust Server Score lists that include WATERMELON TESTING SERVER: Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on WATERMELON TESTING SERVER?
The name of WATERMELON TESTING SERVER gives no gather rate. You can play in groups of up to 800 players. It runs build & creative, no gathering, just sandbox building. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map WATERMELON TESTING SERVER uses?
The game generates a procedural map for WATERMELON TESTING SERVER.
Connecting
How should you connect to WATERMELON TESTING SERVER?
Enter client.connect 66.51.99.62:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^m,^c,NA,gmrust,cs163493,ts800,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts800
Group limitA team can hold 800 players at most.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163493
BuildThe game build is 163493.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.