On the class lists: F (24), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,426top 69% · #1534 in NA
Last wipe26d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,426 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 2,563 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····W·
·······
····W··
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h.
The force wipe · high confidence
usual gap13.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 7
Coming wipes
8d 0hThu 5 Nov, 19:00 UTCFW
36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 08:10 UTC26d ago
0
–
running
0
Sat 19 Sep, 00:17 UTC39d ago
3
halved by day 7
13.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits True Survivor 10x Pve/Pvp, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 66.51.99.66:28015 is the address to use.
How dependable is True Survivor 10x Pve/Pvp, and is it online at the moment?
The server is down: True Survivor 10x Pve/Pvp is offline now, with the last sighting 5 days ago. It was up 66 of 168 hours over the last 7 full days, which is 39% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is True Survivor 10x Pve/Pvp running?
Rust network protocol 2635 and build 168909 on Linux is what True Survivor 10x Pve/Pvp runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does True Survivor 10x Pve/Pvp reset?
True Survivor 10x Pve/Pvp wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 26 days 10 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on True Survivor 10x Pve/Pvp when wipe day arrives?
The average peak on its recent wipes was 2 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 7.
Player count
Where does True Survivor 10x Pve/Pvp place in the wider field of Rust servers?
Over the last seven days, True Survivor 10x Pve/Pvp has #15,426 for player hours, in the top 69% of all ranked servers and #1,534 in North America. It comes #630 among servers in the quad group.
How many players does True Survivor 10x Pve/Pvp usually have?
The last sighting of True Survivor 10x Pve/Pvp was 5 days ago, and it is offline right now. Over the past seven days, the average player count was 0.
Tags
What is meant by the tags on True Survivor 10x Pve/Pvp?
You'll see True Survivor 10x Pve/Pvp tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts4 (Group limit): No team may go above 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show True Survivor 10x Pve/Pvp?
These Rust Server Score lists count True Survivor 10x Pve/Pvp among them: 10x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 10x.
Map and rules
How is True Survivor 10x Pve/Pvp set up, and what rules does it keep?
The name of True Survivor 10x Pve/Pvp points to a 10x gather rate. The cap on group size is 4 players (quad). pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on True Survivor 10x Pve/Pvp?
A procedural map of size 6,000 and seed 345897, generated by the game, is what True Survivor 10x Pve/Pvp runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto True Survivor 10x Pve/Pvp?
Enter client.connect 66.51.99.66:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts4
Group limitNo team may go above 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); population is the one to work on (F).