Skip to the page
Every Rust server graded on real, live numbers. 53,199 players on the roll · 11,735 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 67.146.3.161:28015
Name of server

DYSFUNCTIONAL FAMILY RUST

RegisterPresentOnline
RegionNA
Address67.146.3.161:28015
Last checked12m ago
moddedoxidepve
Launch Rust and join Website
Overall grade

Working towards

53 out of 100, the average of 5 subjects

On the class lists: F (43), with population over 48 hours and no performance mark.

Players now 0/ 20 0% full
7-day average0peak 1
Rank#14,997top 67% · #1487 in NA
Last wipe52d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #14,997 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 96/ 100 Runs smoothly: 57 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 2,466 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

025507510000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
3 / 50
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
NA · groups of 8+ · biweekly · 1 on average
0 / 50
Outpost Omega | PVE | Build | Explore | Thrive
NA · groups of 8+ · biweekly · 1 on average
1 / 100
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai
NA · groups of 8+ · 2x · monthly · 3 on average
6 / 200
[US] RustDecay PVE 15x Relax & Build - No Kill No Raid
NA · groups of 8+ · 15x · monthly · 12 on average
14 / 50
[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid
NA · groups of 8+ · 5x · 6 on average
8 / 50

Quick answers

from the figures on this page

About the server

Which region is DYSFUNCTIONAL FAMILY RUST based in?

In North America, according to its own listing, sits DYSFUNCTIONAL FAMILY RUST, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 67.146.3.161:28015 is the address to use.

Is DYSFUNCTIONAL FAMILY RUST up, and how steady is its uptime?

The server is up: DYSFUNCTIONAL FAMILY RUST is online now. About 9 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 166 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

How well does DYSFUNCTIONAL FAMILY RUST run?

It averaged 57 server fps over the last 48 hours, with a low of 31. At its peak, it held 156,101 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,275 MB. Players feel lag when fps drops and entities pile up.

Which Rust version is DYSFUNCTIONAL FAMILY RUST running?

Rust network protocol 2635 and build 168909 on Windows is what DYSFUNCTIONAL FAMILY RUST runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does DYSFUNCTIONAL FAMILY RUST reset?

DYSFUNCTIONAL FAMILY RUST has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 52 days 9 hours.

Player count

Where does DYSFUNCTIONAL FAMILY RUST sit among Rust servers?

Over the last seven days, DYSFUNCTIONAL FAMILY RUST has #14,997 for player hours, in the top 67% of all ranked servers and #1,487 in North America.

How many players does DYSFUNCTIONAL FAMILY RUST usually have?

DYSFUNCTIONAL FAMILY RUST is showing 0 players right now, with 20 slots in total. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 01:00 UTC, with an average of 0 players.

Lists and filters

What do DYSFUNCTIONAL FAMILY RUST's tags stand for?

The game's browser takes its cue from the tags DYSFUNCTIONAL FAMILY RUST has set: gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): Its slot count is 20; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^k (Build server): Bases can be designed and practised here; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show DYSFUNCTIONAL FAMILY RUST?

Rust Server Score lists that include DYSFUNCTIONAL FAMILY RUST: Modded Rust servers, graded, Rust build and creative servers, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What settings and rules apply on DYSFUNCTIONAL FAMILY RUST?

You will find no gather rate in the name of DYSFUNCTIONAL FAMILY RUST. With no change from the game default, groups take up to 8 players. It runs build & creative, no gathering: sandbox building instead. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

DYSFUNCTIONAL FAMILY RUST runs which map?

A procedural map of size 5,000 and seed 754859044, generated by the game, is what DYSFUNCTIONAL FAMILY RUST runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How should you connect to DYSFUNCTIONAL FAMILY RUST?

Enter client.connect 67.146.3.161:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://dysfunctionalfamilyservers.space.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^k,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp20
Max players Its slot count is 20.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Gameplay

^k
Build server Bases can be designed and practised here.
^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.