On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#6,472top 29% · #1028 in NA
Last wipe26d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,472 on player hours.
Uptimehours on the list, last 48
90/ 100
A
Good attendance: on the list 43 of the last 48 hours.
Performanceserver fps, last 48 hours
96/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
28/ 100
F
Lost ground: down 2,849 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe · high confidence
wipe-day peak6players, last three wipes
Coming wipes
7d 23hThu 5 Nov, 19:00 UTCFW
35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 02:11 UTC26d ago
6
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP based in?
The NA tag on EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 71.124.5.2:28014.
Is EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP up, and how steady is its uptime?
The server is up: EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP is online now. According to its reported uptime, the last restart was about 8 hours ago. It was up 34 of 168 hours over the last 7 full days, which is 20% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP run?
The average over the last 48 hours was 58 server fps, and it never went below 3. Up to 138,621 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,961 MB. Players feel lag when fps drops and entities pile up.
What Rust version is EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP on?
The server EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP reset?
EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 26 days 16 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP?
Across its recent wipes, the busiest moments averaged 6 players. Peak numbers came 21 hours into the latest wipe.
Player numbers
What position does EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP hold in the rankings?
In North America, EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP is #1,028, and overall it is #6,472 on player hours over the last seven days, in the top 29% of all ranked servers.
Is EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP a busy server?
Right now, 0 players are on EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP, which has 100 slots. Averaging 0 players over seven days, it peaked at 3. The highest average in the last 48 hours came at 20:00 UTC, with 2 players.
Tags and filters
What is meant by the tags on EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP?
You'll see EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts6 (Group limit): Teams cap out at 6; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP appear in the Rust Server Score lists and filters?
These Rust Server Score lists count EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP among them: 2x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Server rules
Which rules does EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP enforce, and what are its settings?
EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP sets gather at 2x, as its name suggests. The limit for a group is 6 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP?
The game generates the procedural map on EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP at size 4,500 with seed 2138400164. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP?
Enter client.connect 71.124.5.2:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/7MFn8PP9vP.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts6,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts6
Group limitTeams cap out at 6.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).