On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now8/ 1008% full
7-day average9peak 30
Rank#988top 4% · #154 in NA
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
9/ 100
F
A quiet classroom so far: 9 of 100 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #988 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 135 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 199 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.
The force wipe · high confidence
wipe-day peak85players, last three wipes
Coming wipes
7d 21hThu 5 Nov, 19:00 UTCFW
35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 85, 32 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:28 UTCFW27d ago
85
–
running
14
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep based in?
You'll see [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 71.14.106.239:28015.
How reliable is [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep, and is it up?
You can join now: [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep is online. About 6 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep run?
It averaged 135 server fps over the last 48 hours, with a low of 66. At its peak, it held 220,676 entities, including buildings, deployables and all else in the world. At its highest, it used 4,589 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep on?
The server [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep wipe its map?
The force wipe each month is the only wipe [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 2 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep?
The average peak on its recent wipes was 85 players. 32 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep sit among Rust servers?
Over the last seven days, [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep has #988 for player hours, in the top 4% of all ranked servers and #154 in North America.
Is [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep a busy server?
Right now, 8 players are on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep, which has 100 slots. Averaging 9 players over seven days, it peaked at 30. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 23 players.
Lists and filters
What is meant by the tags on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep?
These Rust Server Score lists count [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep?
Going by its name, [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep runs 0.5x gather. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
[US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep runs which map?
[US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep runs a game-generated procedural map at size 4,096, seed 1519133411. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Connecting
How should you connect to [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep?
To connect, start Rust, press F1, and type client.connect 71.14.106.239:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/zPeJEwCptJ.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).