On the class lists: C+ (67), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 5
Rank#3,292top 15% · #544 in NA
Last wipe26d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,292 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 108 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 208 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·W·····
·······
···F···
·······
·······
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h.
The force wipe · high confidence
usual gap15.9 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
8d 20hThu 5 Nov, 19:00 UTCFW
36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctTue 15 Sep
Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:05 UTCFW26d ago
8
–
running
1
Tue 15 Sep, 19:43 UTC42d ago
5
✓ held half
15.9 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is The Watering Hole RP/PVE [Modded]?
In North America, according to its own listing, sits The Watering Hole RP/PVE [Modded], with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 74.136.196.241:28023 is the address to use.
How reliable is The Watering Hole RP/PVE [Modded], and is it up?
Right now, The Watering Hole RP/PVE [Modded] is online. The uptime it reports puts the last restart at about 5 days 1 hours ago. For the last 7 full days, it was up 162 of 168 hours, or 96% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does The Watering Hole RP/PVE [Modded] run?
The average over the last 48 hours was 108 server fps, and it never went below 93. Buildings, deployables and everything else in the world added up to as many as 87,855 entities. At its highest, it used 4,259 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is The Watering Hole RP/PVE [Modded] on?
Rust network protocol 2635 and build 168909 on Windows is what The Watering Hole RP/PVE [Modded] runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does The Watering Hole RP/PVE [Modded] wipe its map?
The Watering Hole RP/PVE [Modded] wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 26 days 3 hours. Its tags list a monthly wipe schedule.
What happens on The Watering Hole RP/PVE [Modded] when wipe day arrives?
Across its recent wipes, the busiest moments averaged 6 players. 1 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player numbers
Where does The Watering Hole RP/PVE [Modded] place in the wider field of Rust servers?
Over the last seven days, The Watering Hole RP/PVE [Modded] has #3,292 for player hours, in the top 15% of all ranked servers and #544 in North America.
What does the population on The Watering Hole RP/PVE [Modded] look like?
The Watering Hole RP/PVE [Modded] is showing 1 players right now, with 100 slots in total. Averaging 1 players over seven days, it peaked at 5. The highest average in the last 48 hours came at 19:00 UTC, with 2 players.
Tags and filters
What is meant by the tags on The Watering Hole RP/PVE [Modded]?
The game's browser takes its cue from the tags The Watering Hole RP/PVE [Modded] has set: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): This server is for roleplay; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature The Watering Hole RP/PVE [Modded]?
These Rust Server Score lists count The Watering Hole RP/PVE [Modded] among them: Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on The Watering Hole RP/PVE [Modded]?
You will find no gather rate in the name of The Watering Hole RP/PVE [Modded]. The default of 8 players applies as the group cap. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on The Watering Hole RP/PVE [Modded]?
The Watering Hole RP/PVE [Modded] runs a game-generated procedural map at size 3,500, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
How should you connect to The Watering Hole RP/PVE [Modded]?
Enter client.connect 74.136.196.241:28023 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/dwYuaCmyxt.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^r,NA,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayThis server is for roleplay.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).