On the class lists: F (24), with population over 48 hours and no performance mark.
Players now1/ 1501% full
7-day average0peak 1
Rank#11,438top 52%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
48/ 100
D
Working its way up from the back of the class: #11,438 on player hours.
Uptimehours on the list, last 48
25/ 100
F
Attendance needs work: on the list only 12 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
······W
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 17:09 UTC2d ago
–
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for XESSIVEMINDS HUNTING. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 75.109.7.103:28015.
How reliable is XESSIVEMINDS HUNTING, and is it up?
You cannot join now: XESSIVEMINDS HUNTING is offline, last seen 51 minutes ago. According to its reported uptime, the last restart was about 1 hours ago. It was up 10 of 168 hours over the last 7 full days, which is 6% of the time. The first sighting by Rust Server Score was on 27 September 2026.
Does XESSIVEMINDS HUNTING perform well?
It averaged 60 server fps over the last 48 hours, with a low of 60. Up to 156,590 entities were in the world, covering buildings, deployables and the rest. Up to 2,973 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is XESSIVEMINDS HUNTING on?
The server XESSIVEMINDS HUNTING is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does XESSIVEMINDS HUNTING wipe its map?
XESSIVEMINDS HUNTING has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 2 days.
Player numbers
Where does XESSIVEMINDS HUNTING sit among Rust servers?
Over the last seven days, XESSIVEMINDS HUNTING has #11,438 for player hours, in the top 52% of all ranked servers.
What does the population on XESSIVEMINDS HUNTING look like?
The last sighting of XESSIVEMINDS HUNTING was 51 minutes ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Lists and filters
What do XESSIVEMINDS HUNTING's tags stand for?
The game's browser takes its cue from the tags XESSIVEMINDS HUNTING has set: gmprimitive (Game mode): No guns here: bows, spears and melee only, in Primitive mode; mp150 (Max players): Its slot count is 150; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does XESSIVEMINDS HUNTING appear in the Rust Server Score lists and filters?
Rust Server Score lists that include XESSIVEMINDS HUNTING: Modded Rust servers, graded and Primitive Rust servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
How is XESSIVEMINDS HUNTING set up, and what rules does it keep?
Nothing in the name of XESSIVEMINDS HUNTING states a gather rate. The group limit stays at the game's default of 8 players. You get primitive here, melee, bows and spears, with no guns. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
XESSIVEMINDS HUNTING runs which map?
The game generates the procedural map on XESSIVEMINDS HUNTING at size 5,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Connecting
What is the way to join XESSIVEMINDS HUNTING?
To connect, start Rust, press F1, and type client.connect 75.109.7.103:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y
Game
gmprimitive
Game modeNo guns here: bows, spears and melee only, in Primitive mode.
mp150
Max playersIts slot count is 150.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).