Working its way up from the back of the class: #16,556 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 725 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #660 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is ZGT - PVE - Rusted World (EU)?
The name of ZGT - PVE - Rusted World (EU) points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 77.0.201.81:38015.
How dependable is ZGT - PVE - Rusted World (EU), and is it online at the moment?
At this moment, ZGT - PVE - Rusted World (EU) is offline; the last time it was seen was 32 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 25 September 2026.
Which Rust version is ZGT - PVE - Rusted World (EU) running?
You will find ZGT - PVE - Rusted World (EU) on Rust network protocol 2633 and build 165217, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does ZGT - PVE - Rusted World (EU) wipe, and how often?
The record holds too few of ZGT - PVE - Rusted World (EU)'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 54 days 13 hours.
Player count
Where does ZGT - PVE - Rusted World (EU) place in the wider field of Rust servers?
In the top 71% of all ranked servers, ZGT - PVE - Rusted World (EU) sits at #16,556 for player hours over the last seven days. In the quad group, it ranks #660.
What does the population on ZGT - PVE - Rusted World (EU) look like?
It has been 32 days 18 hours since ZGT - PVE - Rusted World (EU) was last seen, and it is offline right now.
Tags
What do ZGT - PVE - Rusted World (EU)'s tags stand for?
gmsoftcore (Game mode): This is softcore, the easier option; mp100 (Max players): 100 slots are available; ts4 (Group limit): No team may go above 4; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags ZGT - PVE - Rusted World (EU) publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates ZGT - PVE - Rusted World (EU)?
The same operator most likely runs ZGT - PVE - Rusted World (EU) and the 36 other servers we track that also publish a zgt.ddns.net hostname.
Which Rust Server Score filters and lists feature ZGT - PVE - Rusted World (EU)?
These Rust Server Score lists count ZGT - PVE - Rusted World (EU) among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Server rules
What settings and rules apply on ZGT - PVE - Rusted World (EU)?
The name of ZGT - PVE - Rusted World (EU) gives no gather rate. The cap on group size is 4 players (quad). softcore is the mode here, Facepunch's easier setting, with part of your loot kept. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on ZGT - PVE - Rusted World (EU)?
The game generates the procedural map on ZGT - PVE - Rusted World (EU) at size 5,000 with seed 981907749. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to ZGT - PVE - Rusted World (EU)?
Enter client.connect 77.0.201.81:38015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z
Game
gmsoftcore
Game modeThis is softcore, the easier option.
mp100
Max players100 slots are available.
ts4
Group limitNo team may go above 4.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).