On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#11,403top 51% · #2364 in EU
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
49/ 100
D
Working its way up from the back of the class: #11,403 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 127 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 551 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 51% of all ranked servers, top 81% in EU, and #470 of the trio servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 9hThu 5 Nov, 19:00 UTCFW
35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:58 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [GER] RustZone | PVE PVP Zonen | Events | RaidableBases sit?
The EU tag on [GER] RustZone | PVE PVP Zonen | Events | RaidableBases puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 78.108.216.167:28021 is the address to use.
How reliable is [GER] RustZone | PVE PVP Zonen | Events | RaidableBases, and is it up?
The server is up: [GER] RustZone | PVE PVP Zonen | Events | RaidableBases is online now. According to its reported uptime, the last restart was about 1 hours ago. It was up 166 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
It never fell below 15 server fps in the last 48 hours, averaging 127. At its peak, it held 47,575 entities, including buildings, deployables and all else in the world. At its highest, it used 2,737 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is [GER] RustZone | PVE PVP Zonen | Events | RaidableBases running?
The server [GER] RustZone | PVE PVP Zonen | Events | RaidableBases is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does [GER] RustZone | PVE PVP Zonen | Events | RaidableBases wipe, and how often?
The force wipe each month is the only wipe [GER] RustZone | PVE PVP Zonen | Events | RaidableBases takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 12 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on [GER] RustZone | PVE PVP Zonen | Events | RaidableBases when wipe day arrives?
The average peak on its recent wipes was 1 players. 14 hours after the latest wipe began, the crowd hit its peak.
Population
Where does [GER] RustZone | PVE PVP Zonen | Events | RaidableBases place in the wider field of Rust servers?
Over the last seven days, [GER] RustZone | PVE PVP Zonen | Events | RaidableBases has #11,403 for player hours, in the top 51% of all ranked servers and #2,364 in Europe. It comes #470 among servers in the trio group.
How many players does [GER] RustZone | PVE PVP Zonen | Events | RaidableBases usually have?
Right now, 0 players are on [GER] RustZone | PVE PVP Zonen | Events | RaidableBases, which has 100 slots. The seven-day average is 0 players, with a peak of 1.
Lists and filters
What do [GER] RustZone | PVE PVP Zonen | Events | RaidableBases's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe are the tags [GER] RustZone | PVE PVP Zonen | Events | RaidableBases publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [GER] RustZone | PVE PVP Zonen | Events | RaidableBases?
These Rust Server Score lists count [GER] RustZone | PVE PVP Zonen | Events | RaidableBases among them: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.
Server rules
How is [GER] RustZone | PVE PVP Zonen | Events | RaidableBases set up, and what rules does it keep?
You will find no gather rate in the name of [GER] RustZone | PVE PVP Zonen | Events | RaidableBases. You can have up to 3 players in a group (trio). You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [GER] RustZone | PVE PVP Zonen | Events | RaidableBases?
The game generates the procedural map on [GER] RustZone | PVE PVP Zonen | Events | RaidableBases at size 4,250 with seed 1444476247. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto [GER] RustZone | PVE PVP Zonen | Events | RaidableBases?
To connect, start Rust, press F1, and type client.connect 78.108.216.167:28021. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/bP2R5mXNrv.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts3,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts3
Group limitA team can hold 3 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).