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Every Rust server graded on real, live numbers. 100,165 players on the roll · 11,854 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 80.242.59.137:35024
Name of server

sran' inc. | VITAL

RegisterAbsentOffline
Region–
Address80.242.59.137:35024
Last checked1h ago
moddedcarbon
Launch Rust and join Website
Overall grade

Working towards

50 out of 100, the average of 6 subjects

On the class lists: D (46), with population over 48 hours and no performance mark.

Players now 0/ 1000 0% full
7-day average1peak 3
Rank#6,812top 31%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 1 of 1,000 on average. Plenty of space to grow.
Standingrank on player hours 69/ 100 Working its way up from the back of the class: #6,812 on player hours.
Uptimehours on the list, last 48 10/ 100 Attendance needs work: on the list only 5 of the last 48 hours.
Performanceserver fps, last 48 hours 67/ 100 Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 52/ 100 Moving up: up 317 places this week.

A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5223:0015:0016:0017:0018:00

Hourly average and peak, UTC.

Server performance

025507510023:0015:0016:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:43 UTC27d ago 2 – running 0
Tue 29 Sep, 16:48 UTC30d ago 4 held half 3 days 0
Mon 28 Sep, 19:08 UTC31d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
55 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
159 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

Quick answers

from the figures on this page

Server facts

Which region is sran' inc. | VITAL based in?

You'll find no region listed by sran' inc. | VITAL. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 80.242.59.137:35024.

How reliable is sran' inc. | VITAL, and is it up?

You cannot join now: sran' inc. | VITAL is offline, last seen 1 hours ago. The uptime it reports puts the last restart at about 1 hours ago. It was up 11% of the time over the last 7 full days, 18 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Is sran' inc. | VITAL smooth to play on?

The average over the last 48 hours was 40 server fps, and it never went below 10. Up to 25,513 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,949 MB. Players feel lag when fps drops and entities pile up.

What Rust version is sran' inc. | VITAL on?

Rust network protocol 2635 and build 168909 on Windows is what sran' inc. | VITAL runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does sran' inc. | VITAL reset?

No next wipe can be predicted for sran' inc. | VITAL, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 27 days 2 hours have passed since this world was made.

What should you expect from wipe day on sran' inc. | VITAL?

Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 1 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Population

Where does sran' inc. | VITAL sit among Rust servers?

In the top 31% of all ranked servers, sran' inc. | VITAL sits at #6,812 for player hours over the last seven days.

What does the population on sran' inc. | VITAL look like?

sran' inc. | VITAL is offline at the moment; the last time it was seen was 1 hours ago. The seven-day average is 1 players, with a peak of 3. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 2 players.

Tags and filters

How should you read the tags on sran' inc. | VITAL?

The game's browser takes its cue from the tags sran' inc. | VITAL has set: gmrust (Game mode): Rust survival, played by the standard rules; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Who operates sran' inc. | VITAL?

A sranrust.ru hostname is published by sran' inc. | VITAL and by 14 other tracked servers, which suggests one operator.

Which Rust Server Score filters and lists feature sran' inc. | VITAL?

These Rust Server Score lists count sran' inc. | VITAL among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

What settings and rules apply on sran' inc. | VITAL?

Nothing in the name of sran' inc. | VITAL states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.

sran' inc. | VITAL runs which map?

A procedural map of size 5,000 and seed 123456, generated by the game, is what sran' inc. | VITAL runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: SRAN MAP.

Connecting

What is the way to join sran' inc. | VITAL?

To connect, start Rust, press F1, and type client.connect 80.242.59.137:35024. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp1000
Max players 1,000 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.