On the class lists: C (64), with population over 48 hours and no performance mark.
Players now158/ 18088% full
7-day average89peak 334
Rank#212top 0.9%
Last wipe3d agono schedule published
Next wipe3d 16hMon 2 Nov, 10:01 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
49/ 100
D
Room for more players: 89 of 180 on average.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #212 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
80/ 100
B+
Mostly smooth: 48 server fps on average.
Wipeskeeping the crowd after a wipe
20/ 100
F
Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 10 places this week.
A steady term.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.9% of all ranked servers, and #16 of the duo servers (top 4%). Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Monday 2 November, 10:01 UTC, in 3d 16h.
Every Monday at 10:01 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak309players, last three wipes
crowd held20%else halves by day 3
Coming wipes
3d 16hMon 2 Nov, 10:01 UTC
7d 1hThu 5 Nov, 19:00 UTCFW
10d 16hMon 9 Nov, 10:01 UTC
17d 16hMon 16 Nov, 10:01 UTC
24d 16hMon 23 Nov, 10:01 UTC
31d 16hMon 30 Nov, 10:01 UTC
35d 1hThu 3 Dec, 19:00 UTCFW
38d 16hMon 7 Dec, 10:01 UTC
The first 48 hours of its last wipes
Mon 26 OctMon 19 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 334, 3 hours in, with 68 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 10:01 UTC3d ago
334+68 queue
–
running
21
Mon 19 Oct, 10:00 UTC10d ago
305+71 queue
halved by day 3
7 days
18
Mon 12 Oct, 10:01 UTC17d ago
288+70 queue
halved by day 3
7 days
14
Mon 5 Oct, 10:02 UTC24d ago
275+65 queue
halved by day 4
7 days
141
Mon 28 Sep, 10:00 UTC31d ago
306+69 queue
✓ held half
7 days
14
Mon 21 Sep, 10:00 UTC38d ago
255+68 queue
halved by day 3
7 days
9
Mon 14 Sep, 10:00 UTC45d ago
256+67 queue
halved by day 3
7 days
8
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий based in?
No region tag appears for Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 80.242.59.57:10000.
Is Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий up, and how steady is its uptime?
You can join now: Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий is online. The uptime it reports puts the last restart at about 9 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
The average over the last 48 hours was 48 server fps, and it never went below 47. Buildings, deployables and everything else in the world added up to as many as 357,968 entities. Memory use reached up to 10,943 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий running?
The server Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий reset?
Wipes come every Monday at 10:01 UTC on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий. Expect the next wipe on Monday 2 November at 10:01 UTC. 3 days 7 hours have passed since this world was made.
What happens on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий when wipe day arrives?
Recent wipes have peaked at 309 players on average. With 68 players queued, the latest wipe's crowd peaked 3 hours after it started. Above half the peak until the next wipe: that was the pattern in 20% of its recent wipes. In the other wipes it slipped under half by day 3.
Player numbers
What position does Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий hold in the rankings?
Over the last seven days, Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий has #212 for player hours, in the top 0.9% of all ranked servers. It comes #16 among servers in the duo group.
What does the population on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий look like?
Right now, 158 players are on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий, which has 180 slots. The seven-day average is 89 players, with a peak of 334. The busiest time in the last 48 hours was 18:00 UTC, with an average of 267 players.
Lists and filters
What do Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий's tags stand for?
The game's browser takes its cue from the tags Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий has set: gmrust (Game mode): Survival in the standard Rust style; mp180 (Max players): 180 slots are available; ts2 (Group limit): No team may go above 2; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; jp4 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
The same operator most likely runs Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий and the 35 other servers we track that also publish a magicrust.gg hostname.
Where does Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий among them: 2x Rust servers, graded, Duo servers, marked like a report, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Gather rate: 2x; Players now: At least 100; Average players: 50+ on average.
Server rules
Which rules does Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий enforce, and what are its settings?
Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий sets gather at 2x, as its name suggests. The cap on group size is 2 players (duo). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
A procedural map of size 4,000 and seed 1337, generated by the game, is what Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: ДЛЯ CЛAБЫX ПK.
How to join
How do you get onto Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий?
Enter client.connect 80.242.59.57:10000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://magicrust.gg/serv2.
Server tags
what each one means
Published asmp180,ptrak,jp4,$r?,v2635,gmrust,cs168909,ts2,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp180
Max players180 slots are available.
ts2
Group limitNo team may go above 2.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Other
jp4
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); wipes are the one to work on (F).