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Every Rust server graded on real, live numbers. 47,241 players on the roll · 11,645 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 80.82.38.65:28015
Name of server

Omega Rust PVE Events

RegisterAbsentOffline
Region–
Address80.82.38.65:28015
Last checked11d ago
weekly wipes moddedoxidepve
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#12,920top 60%
Last wipe11d agoweekly schedule
Next wipe2d 4hFri 30 Oct, 13:15 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #12,920 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 37/ 100 Slipped a little: down 3,369 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct15 Oct19 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 13:15 UTC, in 2d 4h. Its weekly schedule tag · low confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 2d 4hFri 30 Oct, 13:15 UTC
  • 8d 10hThu 5 Nov, 19:00 UTCFW
  • 9d 4hFri 6 Nov, 13:15 UTC
  • 16d 4hFri 13 Nov, 13:15 UTC
  • 23d 4hFri 20 Nov, 13:15 UTC
  • 30d 4hFri 27 Nov, 13:15 UTC
  • 36d 10hThu 3 Dec, 19:00 UTCFW
  • 37d 4hFri 4 Dec, 13:15 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:15 UTC11d ago 3 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]
groups of 200+ · 1x · weekly · 14 on average
7 / 100
#3 Wasilisc PvE х5
EU · groups of 8+ · weekly · 9 on average
9 / 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events
EA · groups of 8+ · weekly · 6 on average
3 / 50
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 4 on average
1 / 50
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie
EU · groups of 8+ · weekly · 4 on average
2 / 250
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC · groups of 8+ · weekly · 4 on average
3 / 30

Quick answers

from the figures on this page

Server facts

Where in the world is Omega Rust PVE Events?

You'll find no region listed by Omega Rust PVE Events. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 80.82.38.65:28015.

How reliable is Omega Rust PVE Events, and is it up?

You cannot join now: Omega Rust PVE Events is offline, last seen 11 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 4 October 2026, Rust Server Score saw it for the first time.

What Rust version is Omega Rust PVE Events on?

Rust network protocol 2634 and build 166494 on Windows is what Omega Rust PVE Events runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does Omega Rust PVE Events wipe its map?

Its tag sets the prediction, as the record holds too few of Omega Rust PVE Events's wipes to confirm its schedule. Expect the next wipe on Friday 30 October at 13:15 UTC. It has been running its current world for 11 days 19 hours. Wipes are scheduled weekly, according to its tags.

What happens on Omega Rust PVE Events when wipe day arrives?

The average peak on its recent wipes was 3 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does Omega Rust PVE Events place in the wider field of Rust servers?

Over the last seven days, Omega Rust PVE Events has #12,920 for player hours, in the top 60% of all ranked servers.

What does the population on Omega Rust PVE Events look like?

Omega Rust PVE Events is offline at the moment; the last time it was seen was 11 days 19 hours ago.

Tags

What is meant by the tags on Omega Rust PVE Events?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Omega Rust PVE Events publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Omega Rust PVE Events?

These Rust Server Score lists count Omega Rust PVE Events among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Server rules

Which rules does Omega Rust PVE Events enforce, and what are its settings?

You will find no gather rate in the name of Omega Rust PVE Events. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Omega Rust PVE Events?

A procedural map of size 3,500 and seed 9524314, generated by the game, is what Omega Rust PVE Events runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

Connecting

How should you connect to Omega Rust PVE Events?

Enter client.connect 80.82.38.65:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166494
Build This runs on build 166494.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^w
Weekly Wipes come once a week.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.