On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,289top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,289 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 5,734 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····WW
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Sun 18 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 06:19 UTC11d ago
2
–
running
0
Sat 17 Oct, 22:31 UTC11d ago
2
–
0.3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is SCRAPNOIR | Cobalt Extraction Arena based in?
No region is published for SCRAPNOIR | Cobalt Extraction Arena. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 81.163.20.131:28115 is the address to use.
How reliable is SCRAPNOIR | Cobalt Extraction Arena, and is it up?
The server is up: SCRAPNOIR | Cobalt Extraction Arena is online now. The uptime it reports puts the last restart at about 4 days 14 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 17 October 2026, Rust Server Score saw it for the first time.
Is SCRAPNOIR | Cobalt Extraction Arena smooth to play on?
The average over the last 48 hours was 30 server fps, and it never went below 30. Buildings, deployables and everything else in the world added up to as many as 3,039 entities. At its highest, it used 1,215 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is SCRAPNOIR | Cobalt Extraction Arena on?
Rust network protocol 2634 and build 167781 on Linux is what SCRAPNOIR | Cobalt Extraction Arena runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does SCRAPNOIR | Cobalt Extraction Arena wipe its map?
SCRAPNOIR | Cobalt Extraction Arena has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 11 days 11 hours.
What should you expect from wipe day on SCRAPNOIR | Cobalt Extraction Arena?
Across its recent wipes, the busiest moments averaged 2 players. 3 hours after the latest wipe began, the crowd hit its peak.
Population
Where does SCRAPNOIR | Cobalt Extraction Arena sit among Rust servers?
In the top 69% of all ranked servers, SCRAPNOIR | Cobalt Extraction Arena sits at #15,289 for player hours over the last seven days.
Is SCRAPNOIR | Cobalt Extraction Arena a busy server?
Right now, 0 players are on SCRAPNOIR | Cobalt Extraction Arena, which has 50 slots. A seven-day average of 0 players applies here.
Tags and filters
What is meant by the tags on SCRAPNOIR | Cobalt Extraction Arena?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags SCRAPNOIR | Cobalt Extraction Arena publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show SCRAPNOIR | Cobalt Extraction Arena?
Rust Server Score lists that include SCRAPNOIR | Cobalt Extraction Arena: Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
How is SCRAPNOIR | Cobalt Extraction Arena set up, and what rules does it keep?
Nothing in the name of SCRAPNOIR | Cobalt Extraction Arena states a gather rate. With no change from the game default, groups take up to 8 players. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map SCRAPNOIR | Cobalt Extraction Arena uses?
A procedural map of size 1,000 and seed 1337, generated by the game, is what SCRAPNOIR | Cobalt Extraction Arena runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Connecting
What is the way to join SCRAPNOIR | Cobalt Extraction Arena?
To connect, start Rust, press F1, and type client.connect 81.163.20.131:28115. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://scrapnoir.com/?tab=events.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167781,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^e
MinigamesIt hosts minigames such as arenas, Bedwars and parkour.
^d
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).