A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
55/ 100
C−
Working its way up from the back of the class: #10,104 on player hours.
Uptimehours on the list, last 48
12/ 100
F
Attendance needs work: on the list only 6 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
62/ 100
C
Moving up: up 2,428 places this week.
A term to build on.
Strongest in momentum (C); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 45% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap4.8 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
No hourly players around its wipes yet.
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 13:28 UTC1d ago
–
–
running
0
Wed 21 Oct, 17:48 UTC6d ago
0
–
4.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis sit?
In Europe, according to its own listing, sits [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 85.127.97.37:28015.
Is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis up, and how steady is its uptime?
You cannot join now: [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis is offline, last seen 37 hours ago. For the last 6 full days, it was up 6 of 144 hours, or 4% of the time. The first sighting by Rust Server Score was on 21 October 2026.
On what Rust version does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis sit?
You will find [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis wipe its map?
There are too few wipes on record for [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 41 hours.
What should you expect from wipe day on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis sit among Rust servers?
In Europe, [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis is #2,283, and overall it is #10,104 on player hours over the last seven days, in the top 45% of all ranked servers.
Is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis a busy server?
The last sighting of [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis was 37 hours ago, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 14:00 UTC, with an average of 1 players.
Lists and filters
What do [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis's tags stand for?
The game's browser takes its cue from the tags [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?
Rust Server Score lists that include [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis: European Rust servers, graded, Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server rules
What settings and rules apply on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?
The name of [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis gives no gather rate. With no change from the game default, groups take up to 8 players. It runs combat training, loot is handed out for aim and PvP practice. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
How to join
What is the way to join [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?
To connect, start Rust, press F1, and type client.connect 85.127.97.37:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^d,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Gameplay
^d
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (C); population is the one to work on (F).