Working its way up from the back of the class: #15,779 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 537 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 20:56 UTC, in 17h.
Its weekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
17hFri 30 Oct, 20:56 UTC
6d 15hThu 5 Nov, 19:00 UTCFW
7d 17hFri 6 Nov, 20:56 UTC
14d 17hFri 13 Nov, 20:56 UTC
21d 17hFri 20 Nov, 20:56 UTC
28d 17hFri 27 Nov, 20:56 UTC
34d 15hThu 3 Dec, 19:00 UTCFW
35d 17hFri 4 Dec, 20:56 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 20:56 UTC27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Domee-Test-Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 85.215.88.94:31000.
How reliable is Domee-Test-Server, and is it up?
At this moment, Domee-Test-Server is offline; the last time it was seen was 27 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 2 October 2026.
Which Rust version is Domee-Test-Server running?
Rust network protocol 2634 and build 166586 on Linux is what Domee-Test-Server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Domee-Test-Server wipe, and how often?
Too few wipes on Domee-Test-Server are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Friday 30 October at 20:56 UTC. The world it runs now was created 27 days 6 hours. Its tags state that it wipes weekly.
What happens on Domee-Test-Server when wipe day arrives?
Recent wipes have peaked at 1 players on average. 1 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does Domee-Test-Server hold in the rankings?
In the top 69% of all ranked servers, Domee-Test-Server sits at #15,779 for player hours over the last seven days.
Is Domee-Test-Server a busy server?
It has been 27 days 5 hours since Domee-Test-Server was last seen, and it is offline right now.
Tags
What is meant by the tags on Domee-Test-Server?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other are the tags Domee-Test-Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Domee-Test-Server?
Rust Server Score lists that include Domee-Test-Server: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
What settings and rules apply on Domee-Test-Server?
Nothing in the name of Domee-Test-Server states a gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Domee-Test-Server runs which map?
Domee-Test-Server runs a game-generated procedural map at size 3,000, seed 1761526675. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto Domee-Test-Server?
Enter client.connect 85.215.88.94:31000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,^w,^v,^p,gmrust,cs166586,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max players40 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166586
BuildThe game build is 166586.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).