Working its way up from the back of the class: #13,094 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 2,765 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
No hourly players around its wipes yet.
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 12:29 UTC25d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is STILY DEV | private clip studio based in?
You'll find no region listed by STILY DEV | private clip studio. Rust Server Score takes the server's word for its location and does not trace the hardware. 86.2.40.230:28015 is the address to use.
How reliable is STILY DEV | private clip studio, and is it up?
You cannot join now: STILY DEV | private clip studio is offline, last seen 10 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 20 September 2026.
Which Rust version is STILY DEV | private clip studio running?
You will find STILY DEV | private clip studio on Rust network protocol 2634 and build 167781, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does STILY DEV | private clip studio reset?
STILY DEV | private clip studio has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 25 days 18 hours.
What should you expect from wipe day on STILY DEV | private clip studio?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
Where does STILY DEV | private clip studio sit among Rust servers?
In the top 60% of all ranked servers, STILY DEV | private clip studio sits at #13,094 for player hours over the last seven days.
Is STILY DEV | private clip studio a busy server?
The last sighting of STILY DEV | private clip studio was 10 days 5 hours ago, and it is offline right now.
Tags
What do STILY DEV | private clip studio's tags stand for?
The game's browser takes its cue from the tags STILY DEV | private clip studio has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): The server holds 10 slots; ts0 (Group limit): You cannot form teams here; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show STILY DEV | private clip studio?
Rust Server Score lists that include STILY DEV | private clip studio: Modded Rust servers, graded and Rust combat training servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o.
Rules and settings
How is STILY DEV | private clip studio set up, and what rules does it keep?
The name of STILY DEV | private clip studio gives no gather rate. No group limit is published. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on STILY DEV | private clip studio?
STILY DEV | private clip studio runs a game-generated procedural map at size 3,000, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How do you get onto STILY DEV | private clip studio?
Enter client.connect 86.2.40.230:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,^e,^d,gmrust,cs167781,ts0,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersThe server holds 10 slots.
ts0
Group limitYou cannot form teams here.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^e
MinigamesIt hosts minigames such as arenas, Bedwars and parkour.
^d
Combat trainingThe loot comes to you: practise your aim and PvP here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.