On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 6
Rank#3,354top 15% · #316 in EA
Last wipe13d agobiweekly schedule
Next wipe15hWed 28 Oct, 14:56 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,354 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
92/ 100
A
Mostly smooth: 55 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 421 places this week.
A fair term, with more to come.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, top 58% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 28 October, 14:56 UTC, in 15h.
Its biweekly schedule tag · low confidence
usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 4.5
Coming wipes
15hWed 28 Oct, 14:56 UTC
8d 19hThu 5 Nov, 19:00 UTCFW
14d 15hWed 11 Nov, 14:56 UTC
28d 15hWed 25 Nov, 14:56 UTC
36d 19hThu 3 Dec, 19:00 UTCFW
42d 15hWed 9 Dec, 14:56 UTC
The first 48 hours of its last wipes
Wed 14 OctThu 1 OctWed 16 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 14:56 UTC13d ago
3
–
running
1
Thu 1 Oct, 21:01 UTCFW26d ago
8
halved by day 4
12.7 days
0
Wed 16 Sep, 17:28 UTC41d ago
4
halved by day 5
15.1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EA tag on РОССИЙСКИЙ puts it in Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 90.188.4.171:23007 is the address to use.
Is РОССИЙСКИЙ up, and how steady is its uptime?
Right now, РОССИЙСКИЙ is online. According to its reported uptime, the last restart was about 5 days ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does РОССИЙСКИЙ run?
It never fell below 55 server fps in the last 48 hours, averaging 55. Buildings, deployables and everything else in the world added up to as many as 85,286 entities. Memory use reached up to 4,126 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is РОССИЙСКИЙ running?
Rust network protocol 2635 and build 168909 on Windows is what РОССИЙСКИЙ runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does РОССИЙСКИЙ wipe its map?
The prediction follows its tag, because too few of РОССИЙСКИЙ's wipes are on record to confirm the schedule. Expect the next wipe on Wednesday 28 October at 14:56 UTC. The world it runs now was created 13 days 8 hours. A fortnightly wipe schedule appears in its tags.
What happens on РОССИЙСКИЙ when wipe day arrives?
Recent wipes have peaked at 5 players on average. 20 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 4.5 is when it sank below half in the wipes that did not hold.
Player numbers
Where does РОССИЙСКИЙ sit among Rust servers?
In Asia, РОССИЙСКИЙ is #316, and overall it is #3,354 on player hours over the last seven days, in the top 15% of all ranked servers.
Is РОССИЙСКИЙ a busy server?
РОССИЙСКИЙ is showing 0 players right now, with 100 slots in total. It peaked at 6 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 15:00 UTC, with an average of 5 players.
Tags and filters
What is meant by the tags on РОССИЙСКИЙ?
The game's browser takes its cue from the tags РОССИЙСКИЙ has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): In the server browser it appears under East Asia. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show РОССИЙСКИЙ?
Rust Server Score lists that include РОССИЙСКИЙ: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does РОССИЙСКИЙ enforce, and what are its settings?
The name of РОССИЙСКИЙ gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on РОССИЙСКИЙ?
A procedural map of size 3,850 and seed 855587, generated by the game, is what РОССИЙСКИЙ runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to РОССИЙСКИЙ?
To connect, start Rust, press F1, and type client.connect 90.188.4.171:23007. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://real.gamestores.app.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); wipes are the one to work on (F).