On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average2peak 10
Rank#2,310top 10%
Last wipe4d agobiweekly schedule
Next wipe2d 12hSat 31 Oct, 18:02 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 150 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,310 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
85/ 100
A−
Climbing fast: up 1,621 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, and #162 of the duo servers (top 38%). Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Saturday 31 October, 18:02 UTC, in 2d 12h.
Every Saturday at 18:02 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 4.5
Coming wipes
2d 12hSat 31 Oct, 18:02 UTC
7d 13hThu 5 Nov, 19:00 UTCFW
9d 12hSat 7 Nov, 18:02 UTC
16d 12hSat 14 Nov, 18:02 UTC
23d 12hSat 21 Nov, 18:02 UTC
30d 12hSat 28 Nov, 18:02 UTC
35d 13hThu 3 Dec, 19:00 UTCFW
37d 12hSat 5 Dec, 18:02 UTC
The first 48 hours of its last wipes
Sat 24 OctSat 17 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 6, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 18:02 UTC4d ago
6
–
running
0
Sat 17 Oct, 18:02 UTC11d ago
3
halved by day 5
7 days
0
Sat 10 Oct, 18:04 UTC18d ago
7
halved by day 4
7 days
1
Sun 4 Oct, 08:00 UTC24d ago
6
✓ held half
6.4 days
2
Sat 3 Oct, 18:07 UTC25d ago
5
–
0.6 days
1
Thu 1 Oct, 18:19 UTCFW27d ago
4
✓ held half
2 days
0
Sun 27 Sep, 08:00 UTC31d ago
10
halved by day 2
4.4 days
4
Sat 26 Sep, 18:00 UTC32d ago
10
–
0.6 days
0
Sat 19 Sep, 18:01 UTC39d ago
13
halved by day 2
7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24 based in?
You'll find no region listed by » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24. Rust Server Score takes the server's word for its location and does not trace the hardware. 91.229.114.183:28015 is the address to use.
How reliable is » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24, and is it up?
You can join now: » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24 is online. The uptime it reports puts the last restart at about 20 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
The average over the last 48 hours was 30 server fps, and it never went below 26. Buildings, deployables and everything else in the world added up to as many as 67,342 entities. Up to 3,052 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24 running?
Rust network protocol 2635 and build 168909 on Linux is what » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24 reset?
Wipes come every Saturday at 18:02 UTC on » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24. It is due to wipe next on Saturday 31 October at 18:02 UTC. It has been running its current world for 4 days 11 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24?
The average peak on its recent wipes was 5 players. 26 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 50% of its recent wipes. In the other wipes it slipped under half by day 4.5.
Population
Where does » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24 sit among Rust servers?
In the top 10% of all ranked servers, » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24 sits at #2,310 for player hours over the last seven days. It comes #162 among servers in the duo group.
How many players does » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24 usually have?
Right now, 0 players are on » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24, which has 150 slots. The seven-day average is 2 players, with a peak of 10. The highest average in the last 48 hours came at 23:00 UTC, with 9 players.
Lists and filters
How should you read the tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24?
The game's browser takes its cue from the tags » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): 150 slots are available; ts2 (Group limit): No team may go above 2; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which person or group runs » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24?
7 other servers we track also use a projectgaming.gg hostname, so they and » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24 most likely share an operator.
Which lists and filters on Rust Server Score show » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24?
Rust Server Score lists that include » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24: 2x Rust servers, graded, Duo servers, marked like a report, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Map and rules
How is » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24 set up, and what rules does it keep?
Going by its name, » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24 runs 2x gather. You can have up to 2 players in a group (duo). survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24?
A custom map of size 3,500 is in use on » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24, and its published file can be downloaded from this page.
Getting in
How do you get onto » ProjectGaming.gg | 2X Vanilla | Solo/Duo | WIPED 10/24?
Enter client.connect 91.229.114.183:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/aQyFjvnPXx.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts2,^o,rustmaps
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max players150 slots are available.
ts2
Group limitNo team may go above 2.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).