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Every Rust server graded on real, live numbers. 94,650 players on the roll · 11,876 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 91.229.114.185:28015
Name of server

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21

RegisterPresentOnline
Region–
Address91.229.114.185:28015
Last checked8m ago
2x quad biweekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Not there yet

36 out of 100, the average of 6 subjects

On the class lists: F (33), with population over 48 hours and no performance mark.

Players now 0/ 150 0% full
7-day average0peak 1
Rank#15,176top 69%
Last wipe6d agobiweekly schedule
Next wipe22hWed 28 Oct, 18:01 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,176 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 3,232 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, and #615 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 18:01 UTC, in 22h. Every Wednesday at 18:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  • 22hWed 28 Oct, 18:01 UTC
  • 7d 22hWed 4 Nov, 18:01 UTC
  • 8d 23hThu 5 Nov, 19:00 UTCFW
  • 14d 22hWed 11 Nov, 18:01 UTC
  • 21d 22hWed 18 Nov, 18:01 UTC
  • 28d 22hWed 25 Nov, 18:01 UTC
  • 35d 22hWed 2 Dec, 18:01 UTC
  • 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:01 UTC6d ago 1 – running 0
Wed 14 Oct, 18:02 UTC13d ago 1 halved by day 3 7 days 0
Wed 7 Oct, 18:20 UTC20d ago 0 – 7 days 0
Thu 1 Oct, 18:20 UTC FW26d ago 1 halved by day 1 6 days 0
Wed 30 Sep, 18:01 UTC27d ago 1 – 1 days 0
Wed 23 Sep, 18:01 UTC34d ago 0 – 7 days 0
Wed 16 Sep, 18:03 UTC41d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10
quad · 2x · biweekly · 159 on average
305 / 325
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs
NA · quad · 2x · biweekly · 2 on average
0 / 150
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep
NA · quad · 2x · biweekly · 1 on average
3 / 200
[RU] MAALVI RUST | X2
EU · quad · 2x · biweekly · 1 on average
1 / 100
Free Fields 2x | Noob Friendly
EU · quad · 2x · biweekly · 1 on average
0 / 100
The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W
NA · quad · 2x · biweekly · 3 on average
5 / 50

Quick answers

from the figures on this page

Server facts

In what location does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 sit?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 91.229.114.185:28015 is the address to use.

How reliable is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, and is it up?

The server is up: » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is online now. About 10 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 perform well?

It averaged 30 server fps over the last 48 hours, with a low of 28. At its peak, it held 59,007 entities, including buildings, deployables and all else in the world. At its highest, it used 2,679 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 running?

You will find » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 reset?

The wipe rhythm on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is every Wednesday at 18:01 UTC. It is due to wipe next on Wednesday 28 October at 18:01 UTC. It has been running its current world for 6 days 1 hours. Its tags say it wipes every two weeks.

What should you expect from wipe day on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Player count

Where does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 sit among Rust servers?

In the top 69% of all ranked servers, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 sits at #15,176 for player hours over the last seven days. It comes #615 among servers in the quad group.

What does the population on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 look like?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is showing 0 players right now, with 150 slots in total. Averaging 0 players over seven days, it peaked at 1.

Lists and filters

What is meant by the tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): The server holds 150 slots; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Who operates » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

A projectgaming.gg hostname is published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 and by 7 other tracked servers, which suggests one operator.

Which lists and filters on Rust Server Score show » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

Rust Server Score lists that include » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Server rules

Which rules does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 enforce, and what are its settings?

The name of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 points to a 2x gather rate. The cap on group size is 4 players (quad). It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

Which map is in play on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

The map on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is custom at size 3,500, and because the file is published you can download it from this page.

Connecting

How should you connect to » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

To connect, start Rust, press F1, and type client.connect 91.229.114.185:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/aQyFjvnPXx.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp150
Max players The server holds 150 slots.
ts4
Group limit No team may go above 4.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.