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Every Rust server graded on real, live numbers. 62,070 players on the roll · 11,772 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 91.229.114.24:28075
Name of server

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

RegisterPresentOnline
RegionNA · us5
Address91.229.114.24:28075
Last checked5m ago
vanillamoddedoxidepve
Launch Rust and join
Overall grade

Steady

69 out of 100, the average of 6 subjects

On the class lists: C+ (66), with population over 48 hours and no performance mark.

Players now 0/ 300 0% full
7-day average0peak 2
Rank#4,163top 19% · #698 in NA
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 300 on average. Plenty of space to grow.
Standingrank on player hours 81/ 100 Holds a respectable place: #4,163 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 85/ 100 Mostly smooth: 51 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 54/ 100 Moving up: up 358 places this week.

A steady term. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5223:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:09 UTC24d ago 2 – running 2
Thu 1 Oct, 18:38 UTC FW27d ago 2 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 248 on average
256 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
105 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
45 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
31 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 35 on average
30 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
33 / 100

Quick answers

from the figures on this page

Server details

Where in the world is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

With region code us5, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> says it is in North America and shows the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 91.229.114.24:28075.

How reliable is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, and is it up?

The server is up: <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is online now. About 4 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.

Is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> smooth to play on?

It never fell below 18 server fps in the last 48 hours, averaging 51. Buildings, deployables and everything else in the world added up to as many as 168,013 entities. At its highest, it used 14,770 MB of memory. When fps is low and entities climb, that is lag to players.

Which Rust version is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> running?

You will find <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> wipe its map?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 5 hours have passed since this world was made.

What happens on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> when wipe day arrives?

Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 42 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player count

What position does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> hold in the rankings?

In North America, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is #698, and overall it is #4,163 on player hours over the last seven days, in the top 19% of all ranked servers.

How many players does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> usually have?

With 300 slots available, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> currently has 0 players. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 2 players.

Lists and filters

What is meant by the tags on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The game's browser takes its cue from the tags <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> has set: gmrust (Game mode): Rust survival, played by the standard rules; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): It is filed under the region code us5; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America; sc1 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Rust Server Score lists that include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What settings and rules apply on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Nothing in the name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs which map?

The game generates the procedural map on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> at size 4,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

How to join

How do you get onto <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Enter client.connect 91.229.114.24:28075 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp300,ptrak,$rus5,v2635,^p,^v,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp300
Max players 300 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$rus5
Region code It is filed under the region code us5.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

NA
North America The server browser lists it under North America.

Other

sc1
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.