On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now0/ 3000% full
7-day average0peak 2
Rank#4,163top 19% · #698 in NA
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 300 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,163 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
85/ 100
A−
Mostly smooth: 51 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 358 places this week.
A steady term.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap2.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 4 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 17:09 UTC24d ago
2
–
running
2
Thu 1 Oct, 18:38 UTCFW27d ago
2
✓ held half
2.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
With region code us5, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> says it is in North America and shows the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 91.229.114.24:28075.
How reliable is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, and is it up?
The server is up: <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is online now. About 4 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> smooth to play on?
It never fell below 18 server fps in the last 48 hours, averaging 51. Buildings, deployables and everything else in the world added up to as many as 168,013 entities. At its highest, it used 14,770 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> running?
You will find <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> wipe its map?
<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 5 hours have passed since this world was made.
What happens on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 42 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
What position does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> hold in the rankings?
In North America, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is #698, and overall it is #4,163 on player hours over the last seven days, in the top 19% of all ranked servers.
How many players does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> usually have?
With 300 slots available, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> currently has 0 players. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 2 players.
Lists and filters
What is meant by the tags on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
The game's browser takes its cue from the tags <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> has set: gmrust (Game mode): Rust survival, played by the standard rules; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): It is filed under the region code us5; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America; sc1 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Rust Server Score lists that include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Nothing in the name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs which map?
The game generates the procedural map on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> at size 4,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How do you get onto <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Enter client.connect 91.229.114.24:28075 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp300,ptrak,$rus5,v2635,^p,^v,NA,gmrust,cs168909,sc1,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp300
Max players300 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus5
Region codeIt is filed under the region code us5.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Other
sc1
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in wipe hold (A+); population is the one to work on (F).