On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,353top 69% · #1518 in NA
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,353 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 228 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 9 Oct, 19:43 UTC19d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
With region code us5, [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs says it is in North America and shows the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 91.229.114.45:28103 is the address to use.
How reliable is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs, and is it up?
You can join now: [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs is online. The uptime it reports puts the last restart at about 7 days 18 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 23 September 2026.
Is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs smooth to play on?
The average over the last 48 hours was 60 server fps, and it never went below 60. At its peak, it held 120,817 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,759 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs on?
The server [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs wipe, and how often?
[NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 19 days 6 hours have passed since this world was made.
What happens on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 4 hours into the latest wipe.
Population
What position does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs hold in the rankings?
Over the last seven days, [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs has #15,353 for player hours, in the top 69% of all ranked servers and #1,518 in North America.
How many players does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs usually have?
Right now, 0 players are on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs, which has 100 slots. A seven-day average of 0 players applies here.
Tags
What do [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs's tags stand for?
The game's browser takes its cue from the tags [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): Region code: us5; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
Rust Server Score lists that include [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
How is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs set up, and what rules does it keep?
The name of [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs gives no gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs uses?
[NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs runs a game-generated procedural map at size 4,500, seed 2147483647. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
To connect, start Rust, press F1, and type client.connect 91.229.114.45:28103. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$rus5,v2634,NA,^z,^y,^p,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus5
Region codeRegion code: us5.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).