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Every Rust server graded on real, live numbers. 70,703 players on the roll · 11,802 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 91.229.114.90:28040
Name of server

Test Server | Map Pre-Release for Canadian Chill

RegisterPresentOnline
RegionNA · us5
Address91.229.114.90:28040
Last checked11m ago
weekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Working towards

50 out of 100, the average of 6 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak 1
Rank#8,231top 37% · #1188 in NA
Last wipe2d agoweekly schedule
Next wipe4d 20hMon 2 Nov, 17:43 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 63/ 100 Working its way up from the back of the class: #8,231 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 1,735 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep14 Oct18 Oct23 Oct28 Oct

Top 37% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 17:43 UTC, in 4d 20h. Its weekly schedule tag · low confidence

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  • 4d 20hMon 2 Nov, 17:43 UTC
  • 7d 21hThu 5 Nov, 19:00 UTCFW
  • 11d 20hMon 9 Nov, 17:43 UTC
  • 18d 20hMon 16 Nov, 17:43 UTC
  • 25d 20hMon 23 Nov, 17:43 UTC
  • 32d 20hMon 30 Nov, 17:43 UTC
  • 35d 21hThu 3 Dec, 19:00 UTCFW
  • 39d 20hMon 7 Dec, 17:43 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:43 UTC2d ago 1 – running 0
Mon 19 Oct, 18:25 UTC9d ago 1 halved by day 4 7 days 0
Wed 14 Oct, 19:11 UTC14d ago 3 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 4 on average
1 / 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W
NA · groups of 8+ · 1x · weekly · 2 on average
0 / 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 247 on average
242 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 102 on average
103 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
46 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
31 / 200

Quick answers

from the figures on this page

Server facts

In what location does Test Server | Map Pre-Release for Canadian Chill sit?

With region code us5, Test Server | Map Pre-Release for Canadian Chill says it is in North America and shows the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 91.229.114.90:28040.

How dependable is Test Server | Map Pre-Release for Canadian Chill, and is it online at the moment?

You can join now: Test Server | Map Pre-Release for Canadian Chill is online. About 2 days ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 25 September 2026.

Is Test Server | Map Pre-Release for Canadian Chill smooth to play on?

It never fell below 50 server fps in the last 48 hours, averaging 60. Up to 104,541 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,749 MB of memory. When fps is low and entities climb, that is lag to players.

Which Rust version is Test Server | Map Pre-Release for Canadian Chill running?

Rust network protocol 2635 and build 168909 on Linux is what Test Server | Map Pre-Release for Canadian Chill runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does Test Server | Map Pre-Release for Canadian Chill wipe its map?

Too few wipes on Test Server | Map Pre-Release for Canadian Chill are recorded to confirm the schedule, so its tag guides the prediction. Monday 2 November at 17:43 UTC is the date set for its next wipe. The world it runs now was created 2 days 1 hours. The tags carry a weekly wipe schedule.

What happens on Test Server | Map Pre-Release for Canadian Chill when wipe day arrives?

Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 1 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 2.5.

Player count

Where does Test Server | Map Pre-Release for Canadian Chill place in the wider field of Rust servers?

Over the last seven days, Test Server | Map Pre-Release for Canadian Chill has #8,231 for player hours, in the top 37% of all ranked servers and #1,188 in North America.

Is Test Server | Map Pre-Release for Canadian Chill a busy server?

With 10 slots available, Test Server | Map Pre-Release for Canadian Chill currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 03:00 UTC, with 1 players.

Tags

What is meant by the tags on Test Server | Map Pre-Release for Canadian Chill?

You'll see Test Server | Map Pre-Release for Canadian Chill tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): Region code: us5; ^w (Weekly): A wipe happens every week; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Test Server | Map Pre-Release for Canadian Chill?

Rust Server Score lists that include Test Server | Map Pre-Release for Canadian Chill: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Map and rules

What settings and rules apply on Test Server | Map Pre-Release for Canadian Chill?

You will find no gather rate in the name of Test Server | Map Pre-Release for Canadian Chill. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Which map is in play on Test Server | Map Pre-Release for Canadian Chill?

Test Server | Map Pre-Release for Canadian Chill runs a game-generated procedural map at size 4,250, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.

Connecting

What is the way to join Test Server | Map Pre-Release for Canadian Chill?

Enter client.connect 91.229.114.90:28040 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://www.chill-rust.ca/.

Server tags

what each one means

Published as mp10,ptrak,$rus5,v2635,^p,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players 10 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly A wipe happens every week.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.