Working its way up from the back of the class: #13,622 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 2,765 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.4 daysbetween real wipes
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Thu 8 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 09:32 UTC20d ago
3
–
running
0
Thu 8 Oct, 00:28 UTC20d ago
3
–
0.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rustoria.co - US Main Preview Server (Map #1) sit?
You won't find a region tag on Rustoria.co - US Main Preview Server (Map #1), but its name indicates North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 91.98.92.205:28010.
How reliable is Rustoria.co - US Main Preview Server (Map #1), and is it up?
The server is down: Rustoria.co - US Main Preview Server (Map #1) is offline now, with the last sighting 19 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 4 October 2026.
Which Rust version is Rustoria.co - US Main Preview Server (Map #1) running?
The server Rustoria.co - US Main Preview Server (Map #1) is on Rust network protocol 2634 and build 167231 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Rustoria.co - US Main Preview Server (Map #1) wipe, and how often?
There are too few wipes on record for Rustoria.co - US Main Preview Server (Map #1) to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 20 days.
What happens on Rustoria.co - US Main Preview Server (Map #1) when wipe day arrives?
The average peak on its recent wipes was 3 players. 9 hours after the latest wipe began, the crowd hit its peak.
Population
What position does Rustoria.co - US Main Preview Server (Map #1) hold in the rankings?
Over the last seven days, Rustoria.co - US Main Preview Server (Map #1) has #13,622 for player hours, in the top 62% of all ranked servers.
How many players does Rustoria.co - US Main Preview Server (Map #1) usually have?
It has been 19 days 15 hours since Rustoria.co - US Main Preview Server (Map #1) was last seen, and it is offline right now.
Lists and filters
How should you read the tags on Rustoria.co - US Main Preview Server (Map #1)?
You'll see Rustoria.co - US Main Preview Server (Map #1) tagged with gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Its slot count is 0; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): Design and practise your bases here; creative (Creative): No gathering here: it is a sandbox where you build what you want; training (Combat training): The loot comes to you: practise your aim and PvP here; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Rustoria.co - US Main Preview Server (Map #1)?
These Rust Server Score lists count Rustoria.co - US Main Preview Server (Map #1) among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server rules
What settings and rules apply on Rustoria.co - US Main Preview Server (Map #1)?
The name of Rustoria.co - US Main Preview Server (Map #1) gives no gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rustoria.co - US Main Preview Server (Map #1)?
The game generates the procedural map on Rustoria.co - US Main Preview Server (Map #1) at size 4,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
What is the way to join Rustoria.co - US Main Preview Server (Map #1)?
Enter client.connect 91.98.92.205:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max playersIts slot count is 0.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167231
BuildBuild number: 167231.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
builds
Build serverDesign and practise your bases here.
creative
CreativeNo gathering here: it is a sandbox where you build what you want.
training
Combat trainingThe loot comes to you: practise your aim and PvP here.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.