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Every Rust server graded on real, live numbers. 34,720 players on the roll · 11,597 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 92.62.59.150:28015
Name of server

TOTAL WAR x1000000 | RUST BATTLEFIELD

RegisterAbsentOffline
Region–
Address92.62.59.150:28015
Last checked21d ago
1e+06x moddedoxide
Launch Rust and join
Overall grade

Not there yet

32 out of 100, the average of 2 subjects

Players now 0/ 200 0% full
7-day average0peak –
Rank#15,984top 71%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,984 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 4,705 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:53 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++
EU · groups of 8+ · 1e+06x · weekly · 9 on average
13 / 200
#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP22.10
EU · groups of 50+ · 1e+06x · weekly · 4 on average
0 / 200
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS
EU · groups of 16+ · 1e+06x · 2 on average
0 / 150
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|
NA · groups of 35+ · 1e+07x · weekly · 135 on average
154 / 200
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS
EU · groups of 100+ · 1000x · weekly · 56 on average
16 / 50
BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT
groups of 8+ · 1e+09x · monthly · 36 on average
35 / 100

Quick answers

from the figures on this page

Server details

In what location does TOTAL WAR x1000000 | RUST BATTLEFIELD sit?

TOTAL WAR x1000000 | RUST BATTLEFIELD leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 92.62.59.150:28015.

How dependable is TOTAL WAR x1000000 | RUST BATTLEFIELD, and is it online at the moment?

At this moment, TOTAL WAR x1000000 | RUST BATTLEFIELD is offline; the last time it was seen was 21 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 5 October 2026, Rust Server Score saw it for the first time.

What Rust version is TOTAL WAR x1000000 | RUST BATTLEFIELD on?

The server TOTAL WAR x1000000 | RUST BATTLEFIELD is on Rust network protocol 2634 and build 166652 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does TOTAL WAR x1000000 | RUST BATTLEFIELD reset?

There are too few wipes on record for TOTAL WAR x1000000 | RUST BATTLEFIELD to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 22 days 4 hours.

What happens on TOTAL WAR x1000000 | RUST BATTLEFIELD when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.

Population

What position does TOTAL WAR x1000000 | RUST BATTLEFIELD hold in the rankings?

Over the last seven days, TOTAL WAR x1000000 | RUST BATTLEFIELD has #15,984 for player hours, in the top 71% of all ranked servers.

What does the population on TOTAL WAR x1000000 | RUST BATTLEFIELD look like?

It has been 21 days 14 hours since TOTAL WAR x1000000 | RUST BATTLEFIELD was last seen, and it is offline right now.

Tags

How should you read the tags on TOTAL WAR x1000000 | RUST BATTLEFIELD?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags TOTAL WAR x1000000 | RUST BATTLEFIELD publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does TOTAL WAR x1000000 | RUST BATTLEFIELD appear in the Rust Server Score lists and filters?

Rust Server Score lists that include TOTAL WAR x1000000 | RUST BATTLEFIELD: Rust servers above 10x gather rate, Modded Rust servers, graded and Rust battlefield servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Rules and settings

How is TOTAL WAR x1000000 | RUST BATTLEFIELD set up, and what rules does it keep?

TOTAL WAR x1000000 | RUST BATTLEFIELD sets gather at 1e+06x, as its name suggests. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

TOTAL WAR x1000000 | RUST BATTLEFIELD runs which map?

TOTAL WAR x1000000 | RUST BATTLEFIELD runs a procedural map, which the game generates.

Getting in

What is the way to join TOTAL WAR x1000000 | RUST BATTLEFIELD?

Enter client.connect 92.62.59.150:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp200
Max players Its slot count is 200.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.