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Every Rust server graded on real, live numbers. 71,592 players on the roll · 11,819 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 93.49.79.73:32015
Name of server

[ITA] Rust Italia PvE | Survival • Eventi • Build

RegisterPresentOnline
Region–
Address93.49.79.73:32015
Last checked12m ago
moddedoxidepve
Launch Rust and join Website
Overall grade

Steady

66 out of 100, the average of 5 subjects

On the class lists: C (63), with population over 48 hours and no performance mark.

Players now 1/ 30 3% full
7-day average2peak 7
Rank#2,435top 11%
Last wipe26d agono schedule published
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 6/ 100 A quiet classroom so far: 2 of 30 on average. Plenty of space to grow.
Standingrank on player hours 89/ 100 Holds a respectable place: #2,435 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 78/ 100 Mostly smooth: 47 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 60/ 100 Moving up: up 498 places this week.

A steady term. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  • 8d 21hThu 5 Nov, 19:00 UTCFW
  • 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW26d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 15 on average
11 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
6 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
5 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
2 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
0 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
5 / 30

Quick answers

from the figures on this page

Server details

Where in the world is [ITA] Rust Italia PvE | Survival • Eventi • Build?

No region is published for [ITA] Rust Italia PvE | Survival • Eventi • Build. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 93.49.79.73:32015.

How dependable is [ITA] Rust Italia PvE | Survival • Eventi • Build, and is it online at the moment?

Right now, [ITA] Rust Italia PvE | Survival • Eventi • Build is online. About 15 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 27 September 2026.

Is [ITA] Rust Italia PvE | Survival • Eventi • Build smooth to play on?

It never fell below 27 server fps in the last 48 hours, averaging 47. At its peak, it held 138,494 entities, including buildings, deployables and all else in the world. Up to 4,639 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does [ITA] Rust Italia PvE | Survival • Eventi • Build sit?

Rust network protocol 2635 and build 168909 on Linux is what [ITA] Rust Italia PvE | Survival • Eventi • Build runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does [ITA] Rust Italia PvE | Survival • Eventi • Build reset?

Once a month, [ITA] Rust Italia PvE | Survival • Eventi • Build wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 3 hours.

What should you expect from wipe day on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Across its recent wipes, the busiest moments averaged 6 players. The crowd on the latest wipe was largest 38 hours after it began.

Player count

What position does [ITA] Rust Italia PvE | Survival • Eventi • Build hold in the rankings?

In the top 11% of all ranked servers, [ITA] Rust Italia PvE | Survival • Eventi • Build sits at #2,435 for player hours over the last seven days.

What does the population on [ITA] Rust Italia PvE | Survival • Eventi • Build look like?

[ITA] Rust Italia PvE | Survival • Eventi • Build is showing 1 players right now, with 30 slots in total. The seven-day average is 2 players, with a peak of 7. The highest average in the last 48 hours came at 22:00 UTC, with 6 players.

Tags and filters

What is meant by the tags on [ITA] Rust Italia PvE | Survival • Eventi • Build?

gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Its slot count is 30; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [ITA] Rust Italia PvE | Survival • Eventi • Build publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature [ITA] Rust Italia PvE | Survival • Eventi • Build?

These Rust Server Score lists count [ITA] Rust Italia PvE | Survival • Eventi • Build among them: Modded Rust servers, graded, Rust build and creative servers and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What settings and rules apply on [ITA] Rust Italia PvE | Survival • Eventi • Build?

You will find no gather rate in the name of [ITA] Rust Italia PvE | Survival • Eventi • Build. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Which map is in play on [ITA] Rust Italia PvE | Survival • Eventi • Build?

[ITA] Rust Italia PvE | Survival • Eventi • Build runs a game-generated procedural map at size 4,500, seed 2138400164. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto [ITA] Rust Italia PvE | Survival • Eventi • Build?

Enter client.connect 93.49.79.73:32015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/j8brGFVSxB.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Its slot count is 30.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.