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Every Rust server graded on real, live numbers. 51,425 players on the roll · 11,685 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 94.231.215.8:28115
Name of server

[NA] Winterust - 2x Main

RegisterPresentOnline
RegionNA
Address94.231.215.8:28115
Last checked8m ago
2x weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Working towards

49 out of 100, the average of 6 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 0/ 75 0% full
7-day average1peak 6
Rank#2,974top 13% · #497 in NA
Last wipe5d agoweekly schedule
Next wipe1d 9hFri 30 Oct, 18:57 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 75 on average. Plenty of space to grow.
Standingrank on player hours 87/ 100 Holds a respectable place: #2,974 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 58/ 100 Moving up: up 447 places this week.

A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 18:57 UTC, in 1d 9h. Every Friday at 18:57 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  • 1d 9hFri 30 Oct, 18:57 UTC
  • 7d 9hThu 5 Nov, 19:00 UTCFW
  • 8d 9hFri 6 Nov, 18:57 UTC
  • 15d 9hFri 13 Nov, 18:57 UTC
  • 22d 9hFri 20 Nov, 18:57 UTC
  • 29d 9hFri 27 Nov, 18:57 UTC
  • 35d 9hThu 3 Dec, 19:00 UTCFW
  • 36d 9hFri 4 Dec, 18:57 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:57 UTC5d ago 6 – running 0
Fri 16 Oct, 18:57 UTC12d ago 5 halved by day 2 7 days 0
Fri 9 Oct, 18:57 UTC19d ago 7 halved by day 2 7 days 1
Fri 2 Oct, 18:57 UTC26d ago 4 halved by day 3 7 days 1
Thu 1 Oct, 17:59 UTC FW27d ago 4 – 1 days 0
Fri 25 Sep, 18:57 UTC33d ago 9 halved by day 2 6 days 2
Fri 18 Sep, 18:57 UTC40d ago 5 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Stevious 2x Mondays | Vanilla | 10/26
NA · groups of 12+ · 2x · weekly · 98 on average
31 / 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 85 on average
4 / 150
[US] Stevious 2x Main | Vanilla | 10/22
NA · groups of 12+ · 2x · weekly · 77 on average
2 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
NA · groups of 8+ · 2x · weekly · 46 on average
86 / 150
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 31 on average
3 / 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP
NA · groups of 8+ · 2x · weekly · 5 on average
2 / 100

Quick answers

from the figures on this page

Server details

Which region is [NA] Winterust - 2x Main based in?

You'll see [NA] Winterust - 2x Main listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 94.231.215.8:28115 is the address to use.

Is [NA] Winterust - 2x Main up, and how steady is its uptime?

You can join now: [NA] Winterust - 2x Main is online. About 4 minutes ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

Does [NA] Winterust - 2x Main perform well?

It averaged 30 server fps over the last 48 hours, with a low of 30. Buildings, deployables and everything else in the world added up to as many as 72,004 entities. Up to 3,888 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is [NA] Winterust - 2x Main running?

Rust network protocol 2635 and build 168909 on Linux is what [NA] Winterust - 2x Main runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does [NA] Winterust - 2x Main reset?

Its wipe pattern: [NA] Winterust - 2x Main wipes every Friday at 18:57 UTC. It is due to wipe next on Friday 30 October at 18:57 UTC. The world it runs now was created 5 days 14 hours. The tags carry a weekly wipe schedule.

What happens on [NA] Winterust - 2x Main when wipe day arrives?

Recent wipes have peaked at 6 players on average. The crowd on the latest wipe was largest 24 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Player count

Where does [NA] Winterust - 2x Main place in the wider field of Rust servers?

Over the last seven days, [NA] Winterust - 2x Main has #2,974 for player hours, in the top 13% of all ranked servers and #497 in North America.

Is [NA] Winterust - 2x Main a busy server?

Right now, 0 players are on [NA] Winterust - 2x Main, which has 75 slots. The seven-day average is 1 players, with a peak of 6. The highest average in the last 48 hours came at 10:00 UTC, with 1 players.

Tags

What is meant by the tags on [NA] Winterust - 2x Main?

gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): Its slot count is 75; ts10 (Group limit): No team may go above 10; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America; oxidation (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags [NA] Winterust - 2x Main publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who is behind [NA] Winterust - 2x Main?

A winterust.net hostname is published by [NA] Winterust - 2x Main and by 7 other tracked servers, which suggests one operator.

Where does [NA] Winterust - 2x Main appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [NA] Winterust - 2x Main: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Map and rules

What settings and rules apply on [NA] Winterust - 2x Main?

The name of [NA] Winterust - 2x Main points to a 2x gather rate. A group here can reach 10 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map [NA] Winterust - 2x Main uses?

[NA] Winterust - 2x Main runs a game-generated procedural map at size 4,500, seed 3310. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: The Official Home of Ser Winter.

Getting in

How should you connect to [NA] Winterust - 2x Main?

Enter client.connect 94.231.215.8:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://winterust.net/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts10,^o^z,oxidation

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp75
Max players Its slot count is 75.
ts10
Group limit No team may go above 10.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A wipe happens every week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America In the server browser it appears under North America.

Other

oxidation
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.