Skip to the page
Every Rust server graded on real, live numbers. 72,000 players on the roll · 11,814 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 94.41.132.170:28015
Name of server

Local Build

RegisterAbsentOffline
Region–
Address94.41.132.170:28015
Last checked25d ago
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#13,882top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,882 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 28/ 100 Lost ground: down 6,004 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
28 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
3 / 25
244 / 999
52 / 999
82 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
14 / 100

Quick answers

from the figures on this page

Server facts

Which region is Local Build based in?

No region is published for Local Build. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 94.41.132.170:28015 is the address to use.

Is Local Build up, and how steady is its uptime?

The server is down: Local Build is offline now, with the last sighting 25 days 10 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 2 October 2026.

On what Rust version does Local Build sit?

You will find Local Build on Rust network protocol 2634 and build 166652, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does Local Build reset?

There are too few wipes on record for Local Build to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 26 days 16 hours.

Population

What position does Local Build hold in the rankings?

In the top 61% of all ranked servers, Local Build sits at #13,882 for player hours over the last seven days.

What does the population on Local Build look like?

It has been 25 days 10 hours since Local Build was last seen, and it is offline right now.

Tags and filters

What do Local Build's tags stand for?

You'll see Local Build tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Local Build appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Local Build among them: Rust build and creative servers and Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on Local Build?

The name of Local Build gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The server does not run VAC, Valve's anti-cheat.

Which map is in play on Local Build?

The game generates a procedural map for Local Build.

Connecting

How do you get onto Local Build?

To connect, start Rust, press F1, and type client.connect 94.41.132.170:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.