Working its way up from the back of the class: #15,172 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 3,466 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 15:59 UTC, in 6d 8h.
Its weekly schedule tag · low confidence
usual gap6.9 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 3
Coming wipes
6d 8hWed 4 Nov, 15:59 UTC
7d 11hThu 5 Nov, 19:00 UTCFW
13d 8hWed 11 Nov, 15:59 UTC
20d 8hWed 18 Nov, 15:59 UTC
27d 8hWed 25 Nov, 15:59 UTC
34d 8hWed 2 Dec, 15:59 UTC
35d 11hThu 3 Dec, 19:00 UTCFW
41d 8hWed 9 Dec, 15:59 UTC
The first 48 hours of its last wipes
Wed 14 OctFri 9 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 15:59 UTC14d ago
0
–
running
0
Fri 9 Oct, 12:19 UTC19d ago
5
halved by day 1
5.2 days
0
Fri 2 Oct, 09:58 UTC26d ago
2
✓ held half
7.1 days
0
Fri 25 Sep, 13:04 UTC33d ago
5
halved by day 3
6.9 days
3
Fri 18 Sep, 14:10 UTC40d ago
3
halved by day 3
7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10?
You'll find no region listed by RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 95.165.96.206:28015.
How reliable is RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10, and is it up?
You cannot join now: RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10 is offline, last seen 11 days 16 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10 on?
You will find RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10 on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10 wipe, and how often?
Too few wipes on RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10 are recorded to confirm the schedule, so its tag guides the prediction. Wednesday 4 November at 15:59 UTC is the date set for its next wipe. The world it runs now was created 14 days 15 hours. Wipes are scheduled weekly, according to its tags.
What happens on RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 25% of its recent wipes. In the other wipes it slipped under half by day 3.
Population
What position does RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10 hold in the rankings?
In the top 70% of all ranked servers, RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10 sits at #15,172 for player hours over the last seven days.
What does the population on RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10 look like?
It has been 11 days 16 hours since RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10 was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10?
You'll see RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp350 (Max players): Its slot count is 350; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10?
Rust Server Score lists that include RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10: 3x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.
Server rules
How is RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10 set up, and what rules does it keep?
Going by its name, RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10 runs 3x gather. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10?
Download the published file for the custom 4,250 map on RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10 from this page.
Connecting
How do you get onto RUSTY LEGENDS [ MAIN | x3 | NOLIMIT ] WIPE 16.10?
Enter client.connect 95.165.96.206:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp350,ptrak,$r?,v2634,^w,^v,gmrust,cs167781,ts8,^o^z,rustmaps
Game
gmrust
Game modeRust survival, played by the standard rules.
mp350
Max playersIts slot count is 350.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); wipes are the one to work on (F).