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Every Rust server graded on real, live numbers. 72,149 players on the roll · 11,922 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 4 November 2026 Pupil no. 99.114.177.15:28015
Name of server

352nd Imminent Threat Detail|4k|PvE&PvP

RegisterAbsentOffline
RegionNA
Address99.114.177.15:28015
Last checked18h ago
monthly wipes vanilla
Launch Rust and join
Overall grade

Not there yet

11 out of 100, the average of 3 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,960top 70% · #1517 in NA
Last wipe33d agomonthly schedule
Next wipe1d 3hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,960 on player hours.
Uptimehours on the list, last 48 2/ 100 Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 1d 3h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
2 / 200
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
2 / 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
NA · groups of 16+ · monthly · 1 on average
0 / 200
76 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 14 on average
12 / 150
Together We Rust | Build Server
NA · groups of 8+ · 3 on average
2 / 125

Quick answers

from the figures on this page

Server facts

In what location does 352nd Imminent Threat Detail|4k|PvE&PvP sit?

In North America, according to its own listing, sits 352nd Imminent Threat Detail|4k|PvE&PvP, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 99.114.177.15:28015.

Is 352nd Imminent Threat Detail|4k|PvE&PvP up, and how steady is its uptime?

You cannot join now: 352nd Imminent Threat Detail|4k|PvE&PvP is offline, last seen 18 hours ago. It was first seen by Rust Server Score on 3 November 2026.

On what Rust version does 352nd Imminent Threat Detail|4k|PvE&PvP sit?

The server 352nd Imminent Threat Detail|4k|PvE&PvP is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does 352nd Imminent Threat Detail|4k|PvE&PvP wipe its map?

The estimate for 352nd Imminent Threat Detail|4k|PvE&PvP's next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 33 days 21 hours. Its tags record that it wipes monthly.

Player count

Where does 352nd Imminent Threat Detail|4k|PvE&PvP sit among Rust servers?

In North America, 352nd Imminent Threat Detail|4k|PvE&PvP is #1,517, and overall it is #15,960 on player hours over the last seven days, in the top 70% of all ranked servers.

Is 352nd Imminent Threat Detail|4k|PvE&PvP a busy server?

It has been 18 hours since 352nd Imminent Threat Detail|4k|PvE&PvP was last seen, and it is offline right now. For the last seven days, the average number of players was 0.

Tags

What is meant by the tags on 352nd Imminent Threat Detail|4k|PvE&PvP?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^k (Build server): Bases can be designed and practised here; NA (North America): You will find it under North America in the browser are the tags 352nd Imminent Threat Detail|4k|PvE&PvP publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show 352nd Imminent Threat Detail|4k|PvE&PvP?

Rust Server Score lists that include 352nd Imminent Threat Detail|4k|PvE&PvP: Rust build and creative servers, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Build server ^k; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

How is 352nd Imminent Threat Detail|4k|PvE&PvP set up, and what rules does it keep?

You will find no gather rate in the name of 352nd Imminent Threat Detail|4k|PvE&PvP. The group limit stays at the game's default of 8 players. You get build & creative here, no gathering: sandbox building instead. Under Community in the server browser you will find this community server. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Which map is in play on 352nd Imminent Threat Detail|4k|PvE&PvP?

352nd Imminent Threat Detail|4k|PvE&PvP runs a procedural map, which the game generates.

How to join

What is the way to join 352nd Imminent Threat Detail|4k|PvE&PvP?

To connect, start Rust, press F1, and type client.connect 99.114.177.15:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^k,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^k
Build server Bases can be designed and practised here.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.