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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 1.34.205.31:28015
Name of server

[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27

RegisterPresentOnline
Region–
Address1.34.205.31:28015
Last checked1h ago
2x weekly wipes vanillaoxidepremium
Launch Rust and join Website
Overall grade

Steady

67 out of 100, the average of 4 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average1peak 4
Rank#5,261top 24%
Last wipe21h agoweekly schedule
Next wipe6d 2hTue 3 Nov, 21:47 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours 76/ 100 Holds a respectable place: #5,261 on player hours.
Uptimehours on the list, last 48 92/ 100 Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 107 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0123420:0005:0013:0022:0006:0017:00Wiped Mon 26 Oct, 20:31 UTCWIPEWiped Tue 27 Oct, 21:47 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020020:0005:0013:0022:0006:0017:00Wiped Mon 26 Oct, 20:31 UTCWIPEWiped Tue 27 Oct, 21:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 21:47 UTC, in 6d 2h. Its weekly schedule tag · low confidence

Coming wipes

  • 6d 2hTue 3 Nov, 21:47 UTC
  • 8d 0hThu 5 Nov, 19:00 UTCFW
  • 13d 2hTue 10 Nov, 21:47 UTC
  • 20d 2hTue 17 Nov, 21:47 UTC
  • 27d 2hTue 24 Nov, 21:47 UTC
  • 34d 2hTue 1 Dec, 21:47 UTC
  • 36d 0hThu 3 Dec, 19:00 UTCFW
  • 41d 2hTue 8 Dec, 21:47 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:47 UTC21h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23
EA · groups of 8+ · 2x · weekly · 4 on average
6 / 100
|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23
EA · groups of 12+ · 2x · weekly · 2 on average
1 / 200
Rustoria.co - SEA Main
EA · groups of 16+ · weekly · 182 on average
40 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
EA · groups of 16+ · weekly · 118 on average
29 / 550
Rustafied.com - SEA Main
EA · groups of 16+ · weekly · 88 on average
18 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]
EA · groups of 8+ · weekly · 52 on average
15 / 200

Quick answers

from the figures on this page

About the server

In what location does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 sit?

The name of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 points to Asia, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 1.34.205.31:28015.

How dependable is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27, and is it online at the moment?

Right now, [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 is online. According to its reported uptime, the last restart was about 46 minutes ago. It was up 24 of 24 hours over the last 1 full day, which is 100% of the time. The first sighting by Rust Server Score was on 26 October 2026.

Is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 smooth to play on?

It averaged 107 server fps over the last 48 hours, with a low of 58. Up to 123,236 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,919 MB. When fps is low and entities climb, that is lag to players.

Which Rust version is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 running?

Rust network protocol 2635 and build 168909 on Windows is what [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 wipe its map?

Too few wipes on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 are recorded to confirm the schedule, so its tag guides the prediction. Tuesday 3 November at 21:47 UTC is the date set for its next wipe. The world it runs now was created 21 hours. Wipes are scheduled weekly, according to its tags.

Player numbers

What position does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 hold in the rankings?

Over the last seven days, [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 has #5,261 for player hours, in the top 24% of all ranked servers.

How many players does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 usually have?

[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 is showing 0 players right now, with 100 slots in total. Averaging 1 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 06:00 UTC, with an average of 4 players.

Lists and filters

What do [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27's tags stand for?

You'll see [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugin framework: Oxide (uMod) in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

These Rust Server Score lists count [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 among them: 2x Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

Map and rules

How is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 set up, and what rules does it keep?

The name of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 points to a 2x gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. Joining requires premium status on Rust. The server runs Valve's anti-cheat, VAC.

[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 runs which map?

A procedural map of size 3,500 and seed 1955700823, generated by the game, is what [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How should you connect to [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

Enter client.connect 1.34.205.31:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Joining requires premium status on Rust. The website for this server is https://discord.com/invite/6dHFqxsRYZ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,^q,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Its slot count is 100.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly A wipe happens every week.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^q
Premium Joining requires premium status on Rust.
^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.