A quiet classroom so far: 0 of 32 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,425 on player hours.
Uptimehours on the list, last 48
12/ 100
F
Attendance needs work: on the list only 6 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 252 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is TRU Rust | Tactical Recon Unit | PvE based in?
No region is published for TRU Rust | Tactical Recon Unit | PvE. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 102.220.210.115:28015.
How reliable is TRU Rust | Tactical Recon Unit | PvE, and is it up?
You cannot join now: TRU Rust | Tactical Recon Unit | PvE is offline, last seen 42 hours ago. It was up 78% of the time over the last 7 full days, 131 of 168 hours. The first sighting by Rust Server Score was on 20 October 2026.
On what Rust version does TRU Rust | Tactical Recon Unit | PvE sit?
The server TRU Rust | Tactical Recon Unit | PvE is on Rust network protocol 2632 and build 160450 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does TRU Rust | Tactical Recon Unit | PvE wipe its map?
The next wipe on TRU Rust | Tactical Recon Unit | PvE is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 66 days 6 hours. The tags show a monthly wipe schedule.
Population
Where does TRU Rust | Tactical Recon Unit | PvE place in the wider field of Rust servers?
Over the last seven days, TRU Rust | Tactical Recon Unit | PvE has #15,425 for player hours, in the top 69% of all ranked servers.
How many players does TRU Rust | Tactical Recon Unit | PvE usually have?
The last sighting of TRU Rust | Tactical Recon Unit | PvE was 42 hours ago, and it is offline right now. Over the past seven days, the average player count was 0.
Lists and filters
How should you read the tags on TRU Rust | Tactical Recon Unit | PvE?
The game's browser takes its cue from the tags TRU Rust | Tactical Recon Unit | PvE has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp32 (Max players): Its slot count is 32; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2632 (Protocol): To get in, your game needs to be on the same version: the protocol is 2632; cs160450 (Build): This runs on build 160450; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature TRU Rust | Tactical Recon Unit | PvE?
Rust Server Score lists that include TRU Rust | Tactical Recon Unit | PvE: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does TRU Rust | Tactical Recon Unit | PvE enforce, and what are its settings?
Nothing in the name of TRU Rust | Tactical Recon Unit | PvE states a gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
TRU Rust | Tactical Recon Unit | PvE runs which map?
TRU Rust | Tactical Recon Unit | PvE runs a procedural map, which the game generates.
Connecting
What is the way to join TRU Rust | Tactical Recon Unit | PvE?
Enter client.connect 102.220.210.115:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp32,ptrak,$r?,v2632,^p,^m,gmrust,cs160450,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp32
Max playersIts slot count is 32.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2632
ProtocolTo get in, your game needs to be on the same version: the protocol is 2632.
cs160450
BuildThis runs on build 160450.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).