No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 460 on average. Plenty of space to grow.
Standingrank on player hours
54/ 100
D
Working its way up from the back of the class: #10,270 on player hours.
Uptimehours on the list, last 48
8/ 100
F
Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
74/ 100
B−
Climbing fast: up 4,903 places this week.
A term to build on.
Strongest in momentum (B−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 20:48 UTC13h ago
–
–
–
0
Tue 27 Oct, 16:16 UTC18h ago
–
–
–
0
Tue 27 Oct, 16:04 UTC18h ago
–
–
–
0
Thu 22 Oct, 15:35 UTC5d ago
–
–
–
0
Thu 22 Oct, 15:21 UTC5d ago
1
–
5 days
0
Mon 19 Oct, 17:04 UTC8d ago
0
–
2.9 days
0
Mon 12 Oct, 15:11 UTC15d ago
–
–
–
1
Mon 12 Oct, 15:05 UTC15d ago
–
–
–
1
Mon 12 Oct, 14:23 UTC15d ago
–
–
–
1
Mon 12 Oct, 13:57 UTC15d ago
1
–
7.1 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by TESTMEGARU1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 103.85.115.57:28015 is the address to use.
Is TESTMEGARU1 up, and how steady is its uptime?
You cannot join now: TESTMEGARU1 is offline, last seen 13 hours ago. It was up 7 of 168 hours over the last 7 full days, which is 4% of the time. On 14 September 2026, Rust Server Score saw it for the first time.
On what Rust version does TESTMEGARU1 sit?
You will find TESTMEGARU1 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does TESTMEGARU1 wipe, and how often?
A fresh world arrives every few hours on TESTMEGARU1, so there is no wipe schedule to keep and no reset counts as a wipe.
Player numbers
Where does TESTMEGARU1 place in the wider field of Rust servers?
In the top 46% of all ranked servers, TESTMEGARU1 sits at #10,270 for player hours over the last seven days.
How many players does TESTMEGARU1 usually have?
TESTMEGARU1 is offline at the moment; the last time it was seen was 13 hours ago. Averaging 1 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.
Lists and filters
What is meant by the tags on TESTMEGARU1?
You'll see TESTMEGARU1 tagged with gmvanilla (Game mode): Survival, vanilla style; mp460 (Max players): Its slot count is 460; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^k (Build server): Use it to plan and practise base builds; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show TESTMEGARU1?
Rust Server Score lists that include TESTMEGARU1: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. It shows under the following filters on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
How is TESTMEGARU1 set up, and what rules does it keep?
Nothing in the name of TESTMEGARU1 states a gather rate. With no change from the game default, groups take up to 8 players. build & creative is the mode here, no gathering: sandbox building instead. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Getting in
How do you get onto TESTMEGARU1?
Enter client.connect 103.85.115.57:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp460,ptrak,$r?,v2635,^c,^k,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp460
Max playersIts slot count is 460.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^c
CreativeA sandbox with no gathering: build whatever takes your fancy.
^k
Build serverUse it to plan and practise base builds.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (B−); population is the one to work on (F).