On the class lists: C (64), with population over 48 hours and no performance mark.
Players now4/ 1004% full
7-day average1peak 5
Rank#3,141top 14% · #517 in NA
Last wipe1d agoweekly schedule
Next wipe5d 20hMon 2 Nov, 20:58 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,141 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
60/ 100
C
Keeps a fair share of its players through a wipe: 60% of wipes kept half their crowd.
Momentumrank now against a week ago
77/ 100
B
Climbing fast: up 1,712 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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W······
W······
W··F···
W······
W······
W······
W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Monday 2 November, 20:58 UTC, in 5d 20h.
Every Monday at 20:58 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held60%else halves by day 4
Coming wipes
5d 20hMon 2 Nov, 20:58 UTC
8d 18hThu 5 Nov, 19:00 UTCFW
12d 20hMon 9 Nov, 20:58 UTC
19d 20hMon 16 Nov, 20:58 UTC
26d 20hMon 23 Nov, 20:58 UTC
33d 20hMon 30 Nov, 20:58 UTC
36d 18hThu 3 Dec, 19:00 UTCFW
40d 20hMon 7 Dec, 20:58 UTC
The first 48 hours of its last wipes
Mon 19 OctMon 12 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 20:58 UTC1d ago
–
–
running
0
Mon 19 Oct, 20:58 UTC8d ago
3
✓ held half
7 days
0
Mon 12 Oct, 20:58 UTC15d ago
2
halved by day 4
7 days
0
Mon 5 Oct, 20:58 UTC22d ago
5
halved by day 4
7 days
0
Thu 1 Oct, 17:37 UTCFW26d ago
4
✓ held half
4.1 days
1
Mon 28 Sep, 20:58 UTC29d ago
5
✓ held half
2.9 days
1
Mon 21 Sep, 20:58 UTC36d ago
5
halved by day 3
7 days
4
Mon 14 Sep, 20:59 UTC43d ago
7
halved by day 1
7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is CZR.gg | Solo/Duo | Weekly | Monday?
In North America, according to its own listing, sits CZR.gg | Solo/Duo | Weekly | Monday, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 104.143.2.43:28016.
Is CZR.gg | Solo/Duo | Weekly | Monday up, and how steady is its uptime?
You can join now: CZR.gg | Solo/Duo | Weekly | Monday is online. About 10 hours ago, it restarted, based on the uptime it reports. It was up 86% of the time over the last 7 full days, 144 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does CZR.gg | Solo/Duo | Weekly | Monday perform well?
The average over the last 48 hours was 59 server fps, and it never went below 25. Buildings, deployables and everything else in the world added up to as many as 96,688 entities. Memory use reached up to 4,013 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is CZR.gg | Solo/Duo | Weekly | Monday running?
The server CZR.gg | Solo/Duo | Weekly | Monday is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does CZR.gg | Solo/Duo | Weekly | Monday wipe its map?
The wipe rhythm on CZR.gg | Solo/Duo | Weekly | Monday is every Monday at 20:58 UTC. Monday 2 November at 20:58 UTC is the date set for its next wipe. 27 hours have passed since this world was made. Its tags state that it wipes weekly.
What happens on CZR.gg | Solo/Duo | Weekly | Monday when wipe day arrives?
The average peak on its recent wipes was 3 players. Peak numbers came 4 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 60% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Player numbers
Where does CZR.gg | Solo/Duo | Weekly | Monday sit among Rust servers?
Over the last seven days, CZR.gg | Solo/Duo | Weekly | Monday has #3,141 for player hours, in the top 14% of all ranked servers and #517 in North America.
What does the population on CZR.gg | Solo/Duo | Weekly | Monday look like?
CZR.gg | Solo/Duo | Weekly | Monday is showing 4 players right now, with 100 slots in total. The seven-day average is 1 players, with a peak of 5. The highest average in the last 48 hours came at 23:00 UTC, with 4 players.
Tags
What is meant by the tags on CZR.gg | Solo/Duo | Weekly | Monday?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags CZR.gg | Solo/Duo | Weekly | Monday publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates CZR.gg | Solo/Duo | Weekly | Monday?
The same operator most likely runs CZR.gg | Solo/Duo | Weekly | Monday and the 6 other servers we track that also publish a czr.gg hostname.
Which Rust Server Score filters and lists feature CZR.gg | Solo/Duo | Weekly | Monday?
Rust Server Score lists that include CZR.gg | Solo/Duo | Weekly | Monday: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Rules and settings
How is CZR.gg | Solo/Duo | Weekly | Monday set up, and what rules does it keep?
Nothing in the name of CZR.gg | Solo/Duo | Weekly | Monday states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The plugin count runs to Carbon. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on CZR.gg | Solo/Duo | Weekly | Monday?
Download the published file for the custom 4,000 map on CZR.gg | Solo/Duo | Weekly | Monday from this page.
How to join
How should you connect to CZR.gg | Solo/Duo | Weekly | Monday?
To connect, start Rust, press F1, and type client.connect 104.143.2.43:28016. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/WBuDvDaU2m.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^y,^w,^v,NA,gmrust,cs168909,ts8,rustmaps
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaThe server browser lists it under North America.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).