On the class lists: C (60), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average2peak 6
Rank#2,394top 11% · #383 in NA
Last wipe6d agobiweekly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,394 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
83/ 100
B+
Climbing fast: up 1,596 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
usual gap13.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak4players, last three wipes
crowd held33%else halves by day 7
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
21d 21hThu 19 Nov, 18:07 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 6, 44 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:07 UTC6d ago
6
–
running
1
Thu 15 Oct, 22:25 UTC12d ago
3
✓ held half
6.8 days
1
Thu 1 Oct, 17:36 UTCFW27d ago
4
halved by day 13
14.2 days
0
Thu 17 Sep, 20:58 UTC40d ago
7
halved by day 1
13.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday sit?
In North America, according to its own listing, sits CZR.gg | Solo/Duo/Trio | Biweekly | Thursday, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 104.143.2.43:28020 is the address to use.
Is CZR.gg | Solo/Duo/Trio | Biweekly | Thursday up, and how steady is its uptime?
The server is up: CZR.gg | Solo/Duo/Trio | Biweekly | Thursday is online now. The uptime it reports puts the last restart at about 3 hours ago. It was up 156 of 168 hours over the last 7 full days, which is 93% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday run?
It never fell below 41 server fps in the last 48 hours, averaging 59. Buildings, deployables and everything else in the world added up to as many as 97,532 entities. At its highest, it used 4,120 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is CZR.gg | Solo/Duo/Trio | Biweekly | Thursday running?
The server CZR.gg | Solo/Duo/Trio | Biweekly | Thursday is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday wipe its map?
Its tag sets the prediction, as the record holds too few of CZR.gg | Solo/Duo/Trio | Biweekly | Thursday's wipes to confirm its schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 6 days 2 hours. Its tags say it wipes every two weeks.
What happens on CZR.gg | Solo/Duo/Trio | Biweekly | Thursday when wipe day arrives?
The average peak on its recent wipes was 4 players. 44 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 33% of its recent wipes. Day 7 is when it sank below half in the wipes that did not hold.
Player count
Where does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday place in the wider field of Rust servers?
Over the last seven days, CZR.gg | Solo/Duo/Trio | Biweekly | Thursday has #2,394 for player hours, in the top 11% of all ranked servers and #383 in North America.
How many players does CZR.gg | Solo/Duo/Trio | Biweekly | Thursday usually have?
CZR.gg | Solo/Duo/Trio | Biweekly | Thursday is showing 2 players right now, with 100 slots in total. The seven-day average is 2 players, with a peak of 6. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 4 players.
Tags and filters
What is meant by the tags on CZR.gg | Solo/Duo/Trio | Biweekly | Thursday?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags CZR.gg | Solo/Duo/Trio | Biweekly | Thursday publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind CZR.gg | Solo/Duo/Trio | Biweekly | Thursday?
The same operator most likely runs CZR.gg | Solo/Duo/Trio | Biweekly | Thursday and the 6 other servers we track that also publish a czr.gg hostname.
Which lists and filters on Rust Server Score show CZR.gg | Solo/Duo/Trio | Biweekly | Thursday?
These Rust Server Score lists count CZR.gg | Solo/Duo/Trio | Biweekly | Thursday among them: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Map and rules
How is CZR.gg | Solo/Duo/Trio | Biweekly | Thursday set up, and what rules does it keep?
You will find no gather rate in the name of CZR.gg | Solo/Duo/Trio | Biweekly | Thursday. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Carbon plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Can you tell me which map CZR.gg | Solo/Duo/Trio | Biweekly | Thursday uses?
Download the published file for the custom 4,000 map on CZR.gg | Solo/Duo/Trio | Biweekly | Thursday from this page.
Getting in
How do you get onto CZR.gg | Solo/Duo/Trio | Biweekly | Thursday?
Enter client.connect 104.143.2.43:28020 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/WBuDvDaU2m.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^y,^b,^v,NA,gmrust,cs168909,ts8,rustmaps
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaThe server browser lists it under North America.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).