On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average2peak 12
Rank#2,146top 10%
Last wipe12d agobiweekly schedule
Next wipe1d 9hFri 30 Oct, 15:28 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 200 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,146 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
69/ 100
C+
Slows down under load at times: 42 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 113 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 15:28 UTC, in 1d 9h.
Its biweekly schedule tag · low confidence
usual gap13.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held50%else halves by day 12
Coming wipes
1d 9hFri 30 Oct, 15:28 UTC
7d 13hThu 5 Nov, 19:00 UTCFW
15d 9hFri 13 Nov, 15:28 UTC
29d 9hFri 27 Nov, 15:28 UTC
35d 13hThu 3 Dec, 19:00 UTCFW
43d 9hFri 11 Dec, 15:28 UTC
The first 48 hours of its last wipes
Fri 16 OctFri 2 OctSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 15:28 UTC12d ago
10
–
running
5
Fri 2 Oct, 15:38 UTC26d ago
13
halved by day 12
14 days
0
Sat 19 Sep, 09:10 UTC39d ago
12
✓ held half
13.3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rusty PVE X10 | Chill Survival?
Rusty PVE X10 | Chill Survival leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 109.71.254.150:28015.
How dependable is Rusty PVE X10 | Chill Survival, and is it online at the moment?
The server is up: Rusty PVE X10 | Chill Survival is online now. The uptime it reports puts the last restart at about 22 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does Rusty PVE X10 | Chill Survival perform well?
It averaged 42 server fps over the last 48 hours, with a low of 20. Up to 231,435 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 6,585 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does Rusty PVE X10 | Chill Survival sit?
You will find Rusty PVE X10 | Chill Survival on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Rusty PVE X10 | Chill Survival wipe its map?
Too few wipes on Rusty PVE X10 | Chill Survival are recorded to confirm the schedule, so its tag guides the prediction. Friday 30 October at 15:28 UTC is the date set for its next wipe. It has been running its current world for 12 days 14 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on Rusty PVE X10 | Chill Survival?
Across its recent wipes, the busiest moments averaged 12 players. The crowd on the latest wipe was largest 26 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. In the other wipes it slipped under half by day 12.
Population
Where does Rusty PVE X10 | Chill Survival sit among Rust servers?
In the top 10% of all ranked servers, Rusty PVE X10 | Chill Survival sits at #2,146 for player hours over the last seven days.
What does the population on Rusty PVE X10 | Chill Survival look like?
Right now, 0 players are on Rusty PVE X10 | Chill Survival, which has 200 slots. It peaked at 12 and averaged 2 players over the last seven days. The highest average in the last 48 hours came at 17:00 UTC, with 11 players.
Tags and filters
What do Rusty PVE X10 | Chill Survival's tags stand for?
You'll see Rusty PVE X10 | Chill Survival tagged with gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rusty PVE X10 | Chill Survival?
Rust Server Score lists that include Rusty PVE X10 | Chill Survival: 10x Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Map and rules
What settings and rules apply on Rusty PVE X10 | Chill Survival?
Going by its name, Rusty PVE X10 | Chill Survival runs 10x gather. The default of 8 players applies as the group cap. It runs build & creative, building in a sandbox, and no gathering. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on Rusty PVE X10 | Chill Survival?
A procedural map of size 5,500 and seed 1337, generated by the game, is what Rusty PVE X10 | Chill Survival runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Rusty PVE X10 | Chill Survival?
To connect, start Rust, press F1, and type client.connect 109.71.254.150:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/BP7ea2UdmE.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,^c,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).