Working its way up from the back of the class: #15,927 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 6,779 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Fri 2 OctWed 30 SepSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 03:21 UTC27d ago
0
–
running
1
Wed 30 Sep, 12:48 UTC29d ago
1
–
1.6 days
1
Sun 27 Sep, 06:09 UTC32d ago
1
–
3.3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of [PVE]PZX的PVE模式小型服务器 points to Asia, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 120.235.63.213:28015.
How reliable is [PVE]PZX的PVE模式小型服务器, and is it up?
The server is down: [PVE]PZX的PVE模式小型服务器 is offline now, with the last sighting 27 days 10 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 26 September 2026.
Which Rust version is [PVE]PZX的PVE模式小型服务器 running?
You will find [PVE]PZX的PVE模式小型服务器 on Rust network protocol 2633 and build 162929, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [PVE]PZX的PVE模式小型服务器 wipe, and how often?
[PVE]PZX的PVE模式小型服务器 wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 10 hours have passed since this world was made.
What should you expect from wipe day on [PVE]PZX的PVE模式小型服务器?
Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.
Player count
Where does [PVE]PZX的PVE模式小型服务器 place in the wider field of Rust servers?
Over the last seven days, [PVE]PZX的PVE模式小型服务器 has #15,927 for player hours, in the top 69% of all ranked servers.
Is [PVE]PZX的PVE模式小型服务器 a busy server?
[PVE]PZX的PVE模式小型服务器 is offline at the moment; the last time it was seen was 27 days 10 hours ago.
Tags and filters
What do [PVE]PZX的PVE模式小型服务器's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [PVE]PZX的PVE模式小型服务器 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [PVE]PZX的PVE模式小型服务器?
These Rust Server Score lists count [PVE]PZX的PVE模式小型服务器 among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does [PVE]PZX的PVE模式小型服务器 enforce, and what are its settings?
Nothing in the name of [PVE]PZX的PVE模式小型服务器 states a gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are not covered by VAC, Valve's anti-cheat.
Can you tell me which map [PVE]PZX的PVE模式小型服务器 uses?
A procedural map, generated by the game, is what [PVE]PZX的PVE模式小型服务器 runs.
How to join
How do you get onto [PVE]PZX的PVE模式小型服务器?
To connect, start Rust, press F1, and type client.connect 120.235.63.213:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^p,gmrust,cs162929,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs162929
BuildThe game build is 162929.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.