Working its way up from the back of the class: #8,167 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
16/ 100
F
Lost ground: down 5,597 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (C); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe · high confidence
usual gap6 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 2
Coming wipes
7d 14hThu 5 Nov, 19:00 UTCFW
35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 3 OctSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 13, 32 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 05:06 UTC25d ago
13
–
running
0
Sun 27 Sep, 04:32 UTC31d ago
1
halved by day 2
6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
VoidOrder_PVEServer leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 124.155.108.94:28015.
How reliable is VoidOrder_PVEServer, and is it up?
The server is down: VoidOrder_PVEServer is offline now, with the last sighting 23 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is VoidOrder_PVEServer on?
You will find VoidOrder_PVEServer on Rust network protocol 2634 and build 166652, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does VoidOrder_PVEServer reset?
The force wipe each month is the only wipe VoidOrder_PVEServer takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 25 days 20 hours. Its tags record that it wipes monthly.
What happens on VoidOrder_PVEServer when wipe day arrives?
Recent wipes have peaked at 7 players on average. The crowd on the latest wipe was largest 32 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Population
Where does VoidOrder_PVEServer place in the wider field of Rust servers?
In the top 36% of all ranked servers, VoidOrder_PVEServer sits at #8,167 for player hours over the last seven days.
What does the population on VoidOrder_PVEServer look like?
The last sighting of VoidOrder_PVEServer was 23 days 15 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on VoidOrder_PVEServer?
The game's browser takes its cue from the tags VoidOrder_PVEServer has set: gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature VoidOrder_PVEServer?
These Rust Server Score lists count VoidOrder_PVEServer among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.
Map and rules
How is VoidOrder_PVEServer set up, and what rules does it keep?
Nothing in the name of VoidOrder_PVEServer states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on VoidOrder_PVEServer?
The game generates the procedural map on VoidOrder_PVEServer at size 4,500 with seed 1234567. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to VoidOrder_PVEServer?
To connect, start Rust, press F1, and type client.connect 124.155.108.94:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://x.com/s_darts0425.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C); wipes are the one to work on (F).