On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 690% full
7-day average0peak 3
Rank#6,563top 29%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 69 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,563 on player hours.
Uptimehours on the list, last 48
81/ 100
B+
Missed a few lessons: on the list 39 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 97 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.6 daysbetween real wipes
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Fri 23 OctFri 23 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 18:31 UTC6d ago
3
–
running
1
Fri 23 Oct, 04:16 UTC6d ago
3
–
0.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Nexis ZA 1000x - PVP | KITS | LOADOUTS?
No region tag appears for Nexis ZA 1000x - PVP | KITS | LOADOUTS, but the name suggests Africa. Rust Server Score takes the server's word for its location and does not trace the hardware. 129.151.186.75:25662 is the address to use.
How reliable is Nexis ZA 1000x - PVP | KITS | LOADOUTS, and is it up?
The server is up: Nexis ZA 1000x - PVP | KITS | LOADOUTS is online now. According to its reported uptime, the last restart was about 11 hours ago. It was up 85% of the time over the last 6 full days, 122 of 144 hours. The first sighting by Rust Server Score was on 22 October 2026.
Does Nexis ZA 1000x - PVP | KITS | LOADOUTS perform well?
It never fell below 91 server fps in the last 48 hours, averaging 97. Up to 9,737 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,812 MB. When fps is low and entities climb, that is lag to players.
What Rust version is Nexis ZA 1000x - PVP | KITS | LOADOUTS on?
The server Nexis ZA 1000x - PVP | KITS | LOADOUTS is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Nexis ZA 1000x - PVP | KITS | LOADOUTS reset?
The record holds too few of Nexis ZA 1000x - PVP | KITS | LOADOUTS's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 6 days 3 hours.
What happens on Nexis ZA 1000x - PVP | KITS | LOADOUTS when wipe day arrives?
Recent wipes have peaked at 3 players on average. 22 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Nexis ZA 1000x - PVP | KITS | LOADOUTS sit among Rust servers?
In the top 29% of all ranked servers, Nexis ZA 1000x - PVP | KITS | LOADOUTS sits at #6,563 for player hours over the last seven days.
What does the population on Nexis ZA 1000x - PVP | KITS | LOADOUTS look like?
Right now, 0 players are on Nexis ZA 1000x - PVP | KITS | LOADOUTS, which has 69 slots. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 1 players.
Lists and filters
What is meant by the tags on Nexis ZA 1000x - PVP | KITS | LOADOUTS?
The game's browser takes its cue from the tags Nexis ZA 1000x - PVP | KITS | LOADOUTS has set: gmrust (Game mode): Rust survival, played by the standard rules; mp69 (Max players): Its slot count is 69; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Nexis ZA 1000x - PVP | KITS | LOADOUTS appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Nexis ZA 1000x - PVP | KITS | LOADOUTS: Rust servers above 10x gather rate and Modded Rust servers, graded. You can find it under these server-list filters: Region: Africa; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
Server rules
How is Nexis ZA 1000x - PVP | KITS | LOADOUTS set up, and what rules does it keep?
Going by its name, Nexis ZA 1000x - PVP | KITS | LOADOUTS runs 1000x gather. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Nexis ZA 1000x - PVP | KITS | LOADOUTS runs which map?
The game generates the procedural map on Nexis ZA 1000x - PVP | KITS | LOADOUTS at size 1,250 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Nexis Maps - Wiped 6d ago.
Connecting
What is the way to join Nexis ZA 1000x - PVP | KITS | LOADOUTS?
To connect, start Rust, press F1, and type client.connect 129.151.186.75:25662. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp69,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp69
Max playersIts slot count is 69.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).