Skip to the page
Every Rust server graded on real, live numbers. 102,408 players on the roll · 11,904 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 64.20.48.139:28080
Name of server

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES

RegisterPresentOnline
Region–
Address64.20.48.139:28080
Last checked11m ago
1000x moddedoxide
Launch Rust and join Website
Overall grade

Steady

65 out of 100, the average of 6 subjects

On the class lists: C− (58), with population over 48 hours and no performance mark.

Players now 1/ 50 2% full
7-day average2peak 8
Rank#2,034top 9%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 5/ 100 A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours 91/ 100 Well up the rankings: #2,034 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 118 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 47/ 100 Slipped a little: down 119 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:43 UTC13d ago 8 – running 1
Thu 1 Oct, 18:05 UTC FW27d ago 9 halved by day 4 14.1 days 3
Sat 26 Sep, 00:25 UTC33d ago 6 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
AfterWork | x1000 | RU
EU · groups of 8+ · 1000x · weekly · 5 on average
4 / 50
4 / 250
[US] World War Rust | X1000 | Loot++ | Monthly Wipe
NA · groups of 8+ · 1000x · monthly · 2 on average
2 / 100
Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+
groups of 50+ · 1000x · 2 on average
1 / 90
[DE] Battlearena x1000 #Kit #Zombies and more ...
groups of 8+ · 1000x · 1 on average
3 / 16
LuffyRust Texas USA - 1000x PvP NoBP Kits Skins Backpacks Noob
NA · groups of 8+ · 1000x · weekly · 1 on average
3 / 50

Quick answers

from the figures on this page

About the server

Which region is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES based in?

You'll find no region listed by The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 64.20.48.139:28080.

How dependable is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, and is it online at the moment?

You can join now: The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES is online. According to its reported uptime, the last restart was about 8 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES smooth to play on?

It never fell below 91 server fps in the last 48 hours, averaging 118. Up to 138,754 entities were in the world, covering buildings, deployables and the rest. Up to 4,485 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES on?

Rust network protocol 2635 and build 167781 on Windows is what The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES runs. To join, your game must use the same protocol; Steam handles the update.

Resets

When does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES wipe, and how often?

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 13 days 20 hours.

What happens on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES when wipe day arrives?

Recent wipes have peaked at 8 players on average. Peak numbers came 45 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.

Player count

Where does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES place in the wider field of Rust servers?

Over the last seven days, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES has #2,034 for player hours, in the top 9% of all ranked servers.

What does the population on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES look like?

With 50 slots available, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES currently has 1 players. It peaked at 8 and averaged 2 players over the last seven days. The highest average in the last 48 hours came at 22:00 UTC, with 4 players.

Tags and filters

What do The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES's tags stand for?

The game's browser takes its cue from the tags The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES appear in the Rust Server Score lists and filters?

These Rust Server Score lists count The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES among them: Rust servers above 10x gather rate and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Map and rules

How is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES set up, and what rules does it keep?

The name of The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES points to a 1000x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES uses?

A procedural map of size 3,247 and seed 58246, generated by the game, is what The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

To connect, start Rust, press F1, and type client.connect 64.20.48.139:28080. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/3n9ZCEjkYq.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players 50 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs167781
Build This runs on build 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.