On the class lists: C (60), with population over 48 hours and no performance mark.
Players now3/ 1619% full
7-day average1peak 7
Rank#2,639top 12%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
9/ 100
F
A quiet classroom so far: 1 of 16 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,639 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 36 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W··
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 04:35 UTC27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [DE] Battlearena x1000 #Kit #Zombies and more ... sit?
[DE] Battlearena x1000 #Kit #Zombies and more ... leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 213.202.205.40:24900 is the address to use.
How dependable is [DE] Battlearena x1000 #Kit #Zombies and more ..., and is it online at the moment?
Right now, [DE] Battlearena x1000 #Kit #Zombies and more ... is online. About 2 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [DE] Battlearena x1000 #Kit #Zombies and more ... perform well?
It never fell below 25 server fps in the last 48 hours, averaging 29. Up to 211,958 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,075 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [DE] Battlearena x1000 #Kit #Zombies and more ... on?
Rust network protocol 2635 and build 168909 on Linux is what [DE] Battlearena x1000 #Kit #Zombies and more ... runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [DE] Battlearena x1000 #Kit #Zombies and more ... reset?
The record holds too few of [DE] Battlearena x1000 #Kit #Zombies and more ...'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 27 days 5 hours.
What happens on [DE] Battlearena x1000 #Kit #Zombies and more ... when wipe day arrives?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 3 hours after it began.
Player numbers
Where does [DE] Battlearena x1000 #Kit #Zombies and more ... sit among Rust servers?
In the top 12% of all ranked servers, [DE] Battlearena x1000 #Kit #Zombies and more ... sits at #2,639 for player hours over the last seven days.
How many players does [DE] Battlearena x1000 #Kit #Zombies and more ... usually have?
[DE] Battlearena x1000 #Kit #Zombies and more ... is showing 3 players right now, with 16 slots in total. Averaging 1 players over seven days, it peaked at 7. The highest average in the last 48 hours came at 07:00 UTC, with 4 players.
Tags and filters
What do [DE] Battlearena x1000 #Kit #Zombies and more ...'s tags stand for?
You'll see [DE] Battlearena x1000 #Kit #Zombies and more ... tagged with gmvanilla (Game mode): Survival, vanilla style; mp16 (Max players): 16 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [DE] Battlearena x1000 #Kit #Zombies and more ... appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [DE] Battlearena x1000 #Kit #Zombies and more ... among them: Rust servers above 10x gather rate, Modded Rust servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Server rules
How is [DE] Battlearena x1000 #Kit #Zombies and more ... set up, and what rules does it keep?
The name of [DE] Battlearena x1000 #Kit #Zombies and more ... points to a 1000x gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
[DE] Battlearena x1000 #Kit #Zombies and more ... runs which map?
A procedural map of size 5,989 and seed 1234567890, generated by the game, is what [DE] Battlearena x1000 #Kit #Zombies and more ... runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto [DE] Battlearena x1000 #Kit #Zombies and more ...?
To connect, start Rust, press F1, and type client.connect 213.202.205.40:24900. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp16,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp16
Max players16 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).