On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 5
Rank#6,150top 28% · #154 in SA
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,150 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 238 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers, top 66% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 19:31 UTC2d ago
–
–
–
0
Sat 24 Oct, 04:04 UTC3d ago
–
–
–
1
Sat 24 Oct, 02:39 UTC3d ago
–
–
–
1
Sat 24 Oct, 02:26 UTC3d ago
–
–
–
0
Fri 23 Oct, 18:52 UTC4d ago
–
–
–
0
Fri 23 Oct, 03:15 UTC4d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Brasa Mini Games - Alpha Development sit?
The SA tag on Brasa Mini Games - Alpha Development puts it in South America. Rust Server Score takes the server's word for its location and does not trace the hardware. 131.196.198.232:28005 is the address to use.
How dependable is Brasa Mini Games - Alpha Development, and is it online at the moment?
The server is up: Brasa Mini Games - Alpha Development is online now. According to its reported uptime, the last restart was about 13 hours ago. It was up 72 of 96 hours over the last 4 full days, which is 75% of the time. On 23 October 2026, Rust Server Score saw it for the first time.
Does Brasa Mini Games - Alpha Development perform well?
The average over the last 48 hours was 238 server fps, and it never went below 161. Up to 807 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,608 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does Brasa Mini Games - Alpha Development sit?
Rust network protocol 2635 and build 168909 on Linux is what Brasa Mini Games - Alpha Development runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Brasa Mini Games - Alpha Development wipe, and how often?
A fresh world arrives every few hours on Brasa Mini Games - Alpha Development, so there is no wipe schedule to keep and no reset counts as a wipe.
Population
Where does Brasa Mini Games - Alpha Development place in the wider field of Rust servers?
Over the last seven days, Brasa Mini Games - Alpha Development has #6,150 for player hours, in the top 28% of all ranked servers and #154 in South America.
Is Brasa Mini Games - Alpha Development a busy server?
Brasa Mini Games - Alpha Development is showing 0 players right now, with 50 slots in total. Averaging 0 players over seven days, it peaked at 5. The highest average in the last 48 hours came at 02:00 UTC, with 1 players.
Tags and filters
What do Brasa Mini Games - Alpha Development's tags stand for?
The game's browser takes its cue from the tags Brasa Mini Games - Alpha Development has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; SA (South America): You will find it under South America in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Brasa Mini Games - Alpha Development?
These Rust Server Score lists count Brasa Mini Games - Alpha Development among them: Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Region: South America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server rules
How is Brasa Mini Games - Alpha Development set up, and what rules does it keep?
You will find no gather rate in the name of Brasa Mini Games - Alpha Development. With no change from the game default, groups take up to 8 players. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Brasa Mini Games - Alpha Development?
The game generates the procedural map on Brasa Mini Games - Alpha Development at size 3,000 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Connecting
How do you get onto Brasa Mini Games - Alpha Development?
To connect, start Rust, press F1, and type client.connect 131.196.198.232:28005. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://brasa.gg/home.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^e,^d,SA,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
^d
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
SA
South AmericaYou will find it under South America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).