On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 5
Rank#3,999top 18% · #668 in NA
Last wipe27d agono schedule published
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #3,999 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 258 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
wipe-day peak7players, last three wipes
Coming wipes
7d 7hThu 5 Nov, 19:00 UTCFW
35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 31 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:51 UTCFW27d ago
7
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep sit?
The NA tag on Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 143.59.126.130:28026.
How reliable is Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep, and is it up?
You can join now: Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep is online. The uptime it reports puts the last restart at about 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep run?
The average over the last 48 hours was 30 server fps, and it never went below 29. Buildings, deployables and everything else in the world added up to as many as 140,505 entities. Memory use reached up to 3,996 MB. When fps is low and entities climb, that is lag to players.
What Rust version is Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep on?
The server Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep wipe its map?
The force wipe each month is the only wipe Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 16 hours.
What should you expect from wipe day on Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep?
Across its recent wipes, the busiest moments averaged 7 players. 31 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep sit among Rust servers?
In North America, Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep is #668, and overall it is #3,999 on player hours over the last seven days, in the top 18% of all ranked servers.
What does the population on Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep look like?
Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep is showing 0 players right now, with 50 slots in total. It peaked at 5 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 16:00 UTC, with an average of 1 players.
Tags and filters
What is meant by the tags on Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep?
The game's browser takes its cue from the tags Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; ^p (PvE): Players do not fight one another here; the world is the danger; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep?
Rust Server Score lists that include Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep: Rust tutorial servers, graded, Best community servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Premium; Server tag: PvE ^p, Tutorial on ^t, Premium ^q and Oxide ^o; Group limit: 5 or more.
Server rules
How is Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep set up, and what rules does it keep?
You will find no gather rate in the name of Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. You need Rust's premium status to get in. You are covered by VAC, Valve's anti-cheat.
Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep runs which map?
A procedural map of size 4,500 and seed 5826, generated by the game, is what Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to Brianwryms Premium Vanilla PvE No Kos/Decay/Upkeep?
Enter client.connect 143.59.126.130:28026 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You need Rust's premium status to get in. You can find its website at https://brianwryms.tebex.store.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,NA,^t,^q,^p,gmvanilla,cs168909,^q,ts8,^o
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
^o
OxideOxide (uMod) provides the plugin framework here.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).