On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 4
Rank#3,521top 16% · #582 in NA
Last wipe28d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,521 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 468 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
wipe-day peak6players, last three wipes
Coming wipes
6d 20hThu 5 Nov, 19:00 UTCFW
34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 28 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:25 UTCFW28d ago
6
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is StormyRust | PvE | PvP Zones [US]?
In North America, according to its own listing, sits StormyRust | PvE | PvP Zones [US], with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 144.48.104.42:28045.
How dependable is StormyRust | PvE | PvP Zones [US], and is it online at the moment?
You can join now: StormyRust | PvE | PvP Zones [US] is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does StormyRust | PvE | PvP Zones [US] run?
The average over the last 48 hours was 30 server fps, and it never went below 30. Buildings, deployables and everything else in the world added up to as many as 87,295 entities. At its highest, it used 3,194 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is StormyRust | PvE | PvP Zones [US] on?
The server StormyRust | PvE | PvP Zones [US] is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does StormyRust | PvE | PvP Zones [US] reset?
StormyRust | PvE | PvP Zones [US] wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 28 days 4 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on StormyRust | PvE | PvP Zones [US]?
Recent wipes have peaked at 6 players on average. The crowd on the latest wipe was largest 28 hours after it began.
Player count
Where does StormyRust | PvE | PvP Zones [US] sit among Rust servers?
Over the last seven days, StormyRust | PvE | PvP Zones [US] has #3,521 for player hours, in the top 16% of all ranked servers and #582 in North America.
What does the population on StormyRust | PvE | PvP Zones [US] look like?
Right now, 1 players are on StormyRust | PvE | PvP Zones [US], which has 100 slots. The seven-day average is 1 players, with a peak of 4. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 2 players.
Tags
What is meant by the tags on StormyRust | PvE | PvP Zones [US]?
The game's browser takes its cue from the tags StormyRust | PvE | PvP Zones [US] has set: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Its slot count is 100; ts32 (Group limit): Teams cap out at 32; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature StormyRust | PvE | PvP Zones [US]?
Rust Server Score lists that include StormyRust | PvE | PvP Zones [US]: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does StormyRust | PvE | PvP Zones [US] enforce, and what are its settings?
The name of StormyRust | PvE | PvP Zones [US] gives no gather rate. A group here can reach 32 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
StormyRust | PvE | PvP Zones [US] runs which map?
A procedural map of size 3,500 and seed 1337, generated by the game, is what StormyRust | PvE | PvP Zones [US] runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join StormyRust | PvE | PvP Zones [US]?
To connect, start Rust, press F1, and type client.connect 144.48.104.42:28045. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/WH2ubFTsBP.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,NA,^p,gmvanilla,cs168909,ts32,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max playersIts slot count is 100.
ts32
Group limitTeams cap out at 32.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).