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Every Rust server graded on real, live numbers. 75,280 players on the roll · 11,830 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 15.204.10.92:28015
Name of server

Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins

RegisterPresentOnline
RegionNA
Address15.204.10.92:28015
Last checked10m ago
weekly wipes moddedoxidepve
Launch Rust and join
Overall grade

Getting there

59 out of 100, the average of 6 subjects

Players now 0/ 100 0% full
7-day average0peak 2
Rank#5,127top 23% · #878 in NA
Last wipe6d agoweekly schedule
Next wipe4hThu 29 Oct, 18:29 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 77/ 100 Holds a respectable place: #5,127 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 58/ 100 Slows down under load at times: 35 server fps on average.
Wipeskeeping the crowd after a wipe 60/ 100 Keeps a fair share of its players through a wipe: 60% of wipes kept half their crowd.
Momentumrank now against a week ago 64/ 100 Moving up: up 1,399 places this week.

A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:29 UTC, in 4h. Every Thursday at 18:29 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held60%else halves by day 5.5

Coming wipes

  • 4hThu 29 Oct, 18:29 UTC
  • 7d 4hThu 5 Nov, 19:00 UTCFW
  • 14d 4hThu 12 Nov, 18:29 UTC
  • 21d 4hThu 19 Nov, 18:29 UTC
  • 28d 4hThu 26 Nov, 18:29 UTC
  • 35d 4hThu 3 Dec, 19:00 UTCFW
  • 42d 4hThu 10 Dec, 18:29 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:29 UTC6d ago 2 – running 0
Thu 15 Oct, 18:27 UTC13d ago 2 held half 7 days 0
Thu 8 Oct, 18:27 UTC20d ago 2 halved by day 5 7 days 0
Thu 1 Oct, 18:30 UTC FW27d ago 2 held half 7 days 0
Thu 24 Sep, 18:32 UTC34d ago 2 held half 7 days 0
Thu 17 Sep, 18:30 UTC41d ago 1 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 4 on average
1 / 50
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
132 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
30 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
27 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
19 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
60 / 100

Quick answers

from the figures on this page

Server details

Which region is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins based in?

The NA tag on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 15.204.10.92:28015.

Is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins up, and how steady is its uptime?

Right now, Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is online. About 6 days 17 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

Is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins smooth to play on?

The average over the last 48 hours was 35 server fps, and it never went below 22. Up to 121,702 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,320 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins sit?

The server Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins reset?

The wipe rhythm on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is every Thursday at 18:29 UTC. Thursday 29 October at 18:29 UTC is the date set for its next wipe. The world it runs now was created 6 days 19 hours. The tags carry a weekly wipe schedule.

What should you expect from wipe day on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

The average peak on its recent wipes was 2 players. Peak numbers came 8 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 60% of its recent wipes. Day 5.5 is when it sank below half in the wipes that did not hold.

Player count

Where does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins sit among Rust servers?

In North America, Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is #878, and overall it is #5,127 on player hours over the last seven days, in the top 23% of all ranked servers.

How many players does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins usually have?

With 100 slots available, Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins currently has 0 players. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 1 players.

Tags

What is meant by the tags on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

Rust Server Score lists that include Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Map and rules

What settings and rules apply on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

Nothing in the name of Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins runs which map?

Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins runs a game-generated procedural map at size 4,500, seed 2021802775. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

Enter client.connect 15.204.10.92:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly A wipe happens every week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.