Working its way up from the back of the class: #15,460 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 9,755 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default sit?
The NA tag on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 156.236.84.11:28050.
How dependable is The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default, and is it online at the moment?
The server is down: The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default is offline now, with the last sighting 36 days 15 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default sit?
You will find The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default on Rust network protocol 2633 and build 164530, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default reset?
The estimate for The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default's next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 55 days 14 hours. Its tags record that it wipes monthly.
Player count
Where does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default place in the wider field of Rust servers?
Over the last seven days, The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default has #15,460 for player hours, in the top 67% of all ranked servers and #1,579 in North America.
How many players does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default usually have?
It has been 36 days 15 hours since The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default was last seen, and it is offline right now.
Lists and filters
What do The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default's tags stand for?
You'll see The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts12 (Group limit): A team can hold 12 players at most; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): Build number: 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?
These Rust Server Score lists count The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default enforce, and what are its settings?
Nothing in the name of The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default states a gather rate. The limit for a group is 12 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default runs which map?
The game generates the procedural map on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default at size 4,500 with seed 350323639. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?
To connect, start Rust, press F1, and type client.connect 156.236.84.11:28050. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/pJM49Tg.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^m,NA,^p,gmrust,cs164530,ts12,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts12
Group limitA team can hold 12 players at most.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs164530
BuildBuild number: 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).