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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 156.236.84.18:28150
Name of server

CREED DEV SERVER

RegisterAbsentOffline
RegionNA
Address156.236.84.18:28150
Last checked29d ago
weekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#16,875top 71% · #1693 in NA
Last wipe29d agoweekly schedule
Next wipe5d 17hTue 3 Nov, 13:26 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #16,875 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 1,918 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (F); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep29 Sep1 Oct4 Oct6 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 13:26 UTC, in 5d 17h. Its weekly schedule tag · low confidence

usual gap5.1 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 5d 17hTue 3 Nov, 13:26 UTC
  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 12d 17hTue 10 Nov, 13:26 UTC
  • 19d 17hTue 17 Nov, 13:26 UTC
  • 26d 17hTue 24 Nov, 13:26 UTC
  • 33d 17hTue 1 Dec, 13:26 UTC
  • 35d 23hThu 3 Dec, 19:00 UTCFW
  • 40d 17hTue 8 Dec, 13:26 UTC

The first 48 hours of its last wipes

Tue 29 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 13:26 UTC29d ago 0 – running 0
Thu 24 Sep, 12:08 UTC34d ago 1 – 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 4 on average
2 / 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W
NA · groups of 8+ · 1x · weekly · 2 on average
1 / 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
203 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 102 on average
75 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
40 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
32 / 200

Quick answers

from the figures on this page

Server details

Which region is CREED DEV SERVER based in?

The NA tag on CREED DEV SERVER puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 156.236.84.18:28150 is the address to use.

How reliable is CREED DEV SERVER, and is it up?

You cannot join now: CREED DEV SERVER is offline, last seen 29 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Which Rust version is CREED DEV SERVER running?

You will find CREED DEV SERVER on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does CREED DEV SERVER reset?

Too few wipes on CREED DEV SERVER are recorded to confirm the schedule, so its tag guides the prediction. Tuesday 3 November at 13:26 UTC is the date set for its next wipe. It has been running its current world for 29 days 6 hours. The tags carry a weekly wipe schedule.

What should you expect from wipe day on CREED DEV SERVER?

Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Population

What position does CREED DEV SERVER hold in the rankings?

Over the last seven days, CREED DEV SERVER has #16,875 for player hours, in the top 71% of all ranked servers and #1,693 in North America.

Is CREED DEV SERVER a busy server?

The last sighting of CREED DEV SERVER was 29 days 6 hours ago, and it is offline right now.

Lists and filters

What is meant by the tags on CREED DEV SERVER?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America are the tags CREED DEV SERVER publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who is behind CREED DEV SERVER?

A creedrustservers.com hostname is published by CREED DEV SERVER and by 12 other tracked servers, which suggests one operator.

Which lists and filters on Rust Server Score show CREED DEV SERVER?

These Rust Server Score lists count CREED DEV SERVER among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules and settings

What settings and rules apply on CREED DEV SERVER?

The name of CREED DEV SERVER gives no gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map CREED DEV SERVER uses?

The game generates the procedural map on CREED DEV SERVER at size 4,096 with seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Procedural.

How to join

How do you get onto CREED DEV SERVER?

Enter client.connect 156.236.84.18:28150 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://creedrustservers.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^w,NA,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players 10 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.