Working its way up from the back of the class: #16,408 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
13/ 100
F
Lost ground: down 12,219 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sit?
In North America, according to its own listing, sits CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 156.236.84.45:28010.
Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING up, and how steady is its uptime?
The server is down: CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is offline now, with the last sighting 27 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sit?
Rust network protocol 2633 and build 165217 on Linux is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING reset?
the force wipe gives the basis for estimating CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 55 days 12 hours. Its tags list a monthly wipe schedule.
Player numbers
Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sit among Rust servers?
Over the last seven days, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING has #16,408 for player hours, in the top 69% of all ranked servers and #1,629 in North America.
How many players does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING usually have?
It has been 27 days 16 hours since CHILLZONE - PVE | NO KILLING/STEALING/RAIDING was last seen, and it is offline right now.
Tags
What do CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's tags stand for?
The game's browser takes its cue from the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts20 (Group limit): Teams cap out at 20; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appear in the Rust Server Score lists and filters?
Rust Server Score lists that include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING enforce, and what are its settings?
You will find no gather rate in the name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. You can play in groups of up to 20 players. You get roleplay here, jobs, towns and rules for roleplay. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs a game-generated procedural map at size 4,096, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
How do you get onto CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
To connect, start Rust, press F1, and type client.connect 156.236.84.45:28010. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/esCaNaG6kf.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmrust,cs165217,ts20,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts20
Group limitTeams cap out at 20.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^r
RoleplayRoleplay is the focus here.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).