On the class lists: C (64), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 6
Rank#3,846top 17% · #102 in OC
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,846 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 682 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers, top 50% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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·W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
usual gap25.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Tue 27 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 03:24 UTC2d ago
2
–
running
2
Thu 1 Oct, 19:44 UTCFW27d ago
2
✓ held half
25.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
The OC tag on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep puts it in Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. 157.211.6.163:28015 is the address to use.
How reliable is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, and is it up?
Right now, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is online. The uptime it reports puts the last restart at about 9 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep run?
It averaged 59 server fps over the last 48 hours, with a low of 56. At its peak, it held 162,828 entities, including buildings, deployables and all else in the world. Up to 4,446 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep sit?
Rust network protocol 2635 and build 168909 on Linux is what [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep wipe, and how often?
Once a month, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 10 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
Recent wipes have peaked at 2 players on average. Peak numbers came 2 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.
Player numbers
What position does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep hold in the rankings?
Over the last seven days, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep has #3,846 for player hours, in the top 17% of all ranked servers and #102 in Oceania.
How many players does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep usually have?
Right now, 1 players are on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, which has 100 slots. The seven-day average is 1 players, with a peak of 6. The busiest time in the last 48 hours was 11:00 UTC, with an average of 2 players.
Lists and filters
What do [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep's tags stand for?
You'll see [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; OC (Oceania): You will find it under Oceania in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
These Rust Server Score lists count [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep among them: 2x Rust servers, graded, Oceania Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
Which rules does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep enforce, and what are its settings?
[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep runs which map?
The game generates the procedural map on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep at size 4,300 with seed 411185116. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
To connect, start Rust, press F1, and type client.connect 157.211.6.163:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://ruststats.tillzmatt.online.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,OC,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
OC
OceaniaYou will find it under Oceania in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in wipe hold (A+); population is the one to work on (F).