Working its way up from the back of the class: #15,196 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 653 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep sit?
You'll see [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep listed in Oceania, tagged OC. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 157.211.6.163:28115.
Is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep up, and how steady is its uptime?
At this moment, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is offline; the last time it was seen was 12 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 16 October 2026, Rust Server Score saw it for the first time.
Which Rust version is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep running?
Rust network protocol 2634 and build 167781 on Linux is what [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep wipe, and how often?
the force wipe gives the basis for estimating [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 21 hours have passed since this world was made. Its tags list a monthly wipe schedule.
Player numbers
Where does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep place in the wider field of Rust servers?
Over the last seven days, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep has #15,196 for player hours, in the top 70% of all ranked servers and #187 in Oceania.
How many players does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep usually have?
It has been 12 days 15 hours since [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
You'll see [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; OC (Oceania): You will find it under Oceania in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep among them: 2x Rust servers, graded, Oceania Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
Which rules does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep enforce, and what are its settings?
[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep uses?
[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep runs a procedural map, which the game generates.
Getting in
How do you get onto [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
To connect, start Rust, press F1, and type client.connect 157.211.6.163:28115. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
OC
OceaniaYou will find it under Oceania in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).