On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 600% full
7-day average1peak 7
Rank#2,627top 12%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 60 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,627 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 210 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 867 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
···W···
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap14.1 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 11
The first 48 hours of its last wipes
Thu 15 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 11, 15 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 23:32 UTC13d ago
11
–
running
1
Thu 1 Oct, 21:43 UTCFW27d ago
10
halved by day 11
14.1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Eri's Server JP-Only Season10.5?
The name of Eri's Server JP-Only Season10.5 points to Asia, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 157.85.88.113:22581 is the address to use.
How reliable is Eri's Server JP-Only Season10.5, and is it up?
The server is up: Eri's Server JP-Only Season10.5 is online now. According to its reported uptime, the last restart was about 6 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 1 October 2026, Rust Server Score saw it for the first time.
Does Eri's Server JP-Only Season10.5 perform well?
It never fell below 159 server fps in the last 48 hours, averaging 210. Buildings, deployables and everything else in the world added up to as many as 161,186 entities. At its highest, it used 6,873 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Eri's Server JP-Only Season10.5 on?
Rust network protocol 2635 and build 168909 on Linux is what Eri's Server JP-Only Season10.5 runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Eri's Server JP-Only Season10.5 reset?
Eri's Server JP-Only Season10.5 has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 13 days 17 hours.
What happens on Eri's Server JP-Only Season10.5 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 10 players. 15 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 11 in the wipes where it did not hold.
Population
What position does Eri's Server JP-Only Season10.5 hold in the rankings?
Over the last seven days, Eri's Server JP-Only Season10.5 has #2,627 for player hours, in the top 12% of all ranked servers.
What does the population on Eri's Server JP-Only Season10.5 look like?
Right now, 0 players are on Eri's Server JP-Only Season10.5, which has 60 slots. The seven-day average is 1 players, with a peak of 7. The highest average in the last 48 hours came at 12:00 UTC, with 5 players.
Tags
What do Eri's Server JP-Only Season10.5's tags stand for?
The game's browser takes its cue from the tags Eri's Server JP-Only Season10.5 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp60 (Max players): 60 slots are available; ts6 (Group limit): A team can hold 6 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Eri's Server JP-Only Season10.5?
These Rust Server Score lists count Eri's Server JP-Only Season10.5 among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
How is Eri's Server JP-Only Season10.5 set up, and what rules does it keep?
Nothing in the name of Eri's Server JP-Only Season10.5 states a gather rate. The limit for a group is 6 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are not covered by VAC, Valve's anti-cheat.
Which map is in play on Eri's Server JP-Only Season10.5?
A procedural map of size 4,800, generated by the game, is what Eri's Server JP-Only Season10.5 runs. You will see the map name listed as: Custom Map.
Getting in
What is the way to join Eri's Server JP-Only Season10.5?
To connect, start Rust, press F1, and type client.connect 157.85.88.113:22581. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/vj6RXJAu3C.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2635,^p,gmrust,cs168909,ts6,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp60
Max players60 slots are available.
ts6
Group limitA team can hold 6 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); wipes are the one to work on (F).